Player Matchup

Fenrir
Fenrir
MeSoLit68
Fenrir
Level 18
God Stats
11W - 9L
1,526 SR
Queue Stats
23W - 25L
1,204 Elo+
Party 2
Ares
Ares
Seismec
Ares
Level 45
God Stats
1W - 0L
1,224 SR
Queue Stats
19W - 19L
1,202 Elo+
Party 2
Anhur
Anhur
Zbandit007
Anhur
Level 26
God Stats
2W - 0L
1,269 SR
Queue Stats
41W - 35L
1,209 Elo+
Party 2
Team Averages
Level 30
1,340 SR
1,205 Elo+

VS

Team Averages
Level 45
1,483 SR
1,207 Elo+
Mulan
Mulan
Cowgoesmoo1316
Mulan
Level 14
God Stats
5W - 11L
1,152 SR
Queue Stats
60W - 74L
977 Elo+
Party 1
Kukulkan
Kukulkan
Faded_on_60fps
Kukulkan
Level 7
God Stats
5W - 6L
1,477 SR
Queue Stats
5W - 9L
1,206 Elo+
Solo
Mercury
Mercury
KodaBug92
Mercury
Level 113
God Stats
2W - 3L
1,819 SR
Queue Stats
78W - 91L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MeSoLit68
Fenrir
14
8 / 2 / 14
11,003
734
9,259
11,663
5,139
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
Seismec
Ares
13
6 / 5 / 11
11,247
750
5,944
13,970
12,301
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
16
13 / 2 / 13
11,931
795
16,632
10,340
4,444
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 7
9,420
628
4,585
13,470
14,565
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
13
1 / 9 / 7
9,600
640
8,906
11,168
3,190
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
KodaBug92
Mercury
12
6 / 10 / 2
10,492
699
8,429
15,330
4,226
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
27
Kills
8
9
Deaths
27
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
8
7
0.56
L
Kukulkan
1
9
7
0.5
L
Mercury
KodaBug92
Mercury
6
10
2
0.7
W
Fenrir
MeSoLit68
Fenrir
8
2
14
7.5
W
Ares
Seismec
Ares
6
5
11
2.3
W
Anhur
13
2
13
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,835
Damage
21,920
35,973
Taken
39,968
21,884
Mitigated
21,981
7,237
Healing
1,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,585
1,124
0
1,089
13,470
14,565
0
3,110
10,360
0
16,297
L
Kukulkan
8,906
1,276
0
0
11,168
3,190
0
2,377
8,791
38,240
0
L
Mercury
KodaBug92
Mercury
8,429
4,602
0
611
15,330
4,226
0
537
14,793
0
22,733
W
Fenrir
MeSoLit68
Fenrir
9,259
2,676
584
1,895
11,663
5,139
1,044
2,983
8,680
0
19,370
W
Ares
Seismec
Ares
5,944
1,144
684
2,134
13,970
12,301
493
4,158
9,812
16,786
0
W
Anhur
16,632
6,293
0
1,940
10,340
4,444
1,796
1,773
8,567
0
45,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,181
Gold Earned
29,512
94
Minions Killed
103
0
Camps Cleared
0
761,883
Distance Traveled
655,423
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,420
628
25
2
0
194,345
0
L
Kukulkan
9,600
640
61
4
0
199,419
3
L
Mercury
10,492
699
17
1
0
261,659
3
W
Fenrir
11,003
734
25
2
0
283,226
1
W
Ares
11,247
750
17
1
0
224,188
0
W
Anhur
11,931
795
52
3
0
254,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role