Player Matchup

Hel
Hel
Clueless RebeI
Hel
Level 124
God Stats
1W - 1L
1,751 SR
Queue Stats
70W - 82L
1,514 Elo+
Party 2
Raijin
Raijin
Merj Dreamz
Raijin
Level 64
God Stats
4W - 5L
1,328 SR
Queue Stats
142W - 144L
1,555 Elo+
Solo
Medusa
Medusa
OlBoyGoose
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,457 Elo+
Party 2
Khepri
Khepri
Peplaw
Khepri
Level 127
God Stats
4W - 3L
1,830 SR
Queue Stats
128W - 128L
1,571 Elo+
Party 2
Kukulkan
Kukulkan
TwitchingPieman
Kukulkan
Level 95
God Stats
3W - 2L
1,929 SR
Queue Stats
67W - 81L
1,530 Elo+
Party 2
Team Averages
Level 95
1,668 SR
1,525 Elo+

VS

Team Averages
Level 98
1,488 SR
1,530 Elo+
Guan Yu
Guan Yu
DankBandit
Guan Yu
Level 42
God Stats
2W - 0L
1,591 SR
Queue Stats
177W - 169L
1,461 Elo+
Party 3
Anhur
Anhur
EmergncyExt
Anhur
Level 66
God Stats
7W - 2L
1,557 SR
Queue Stats
255W - 243L
1,524 Elo+
Solo
Sol
Sol
MissAmber
Sol
Level 160
God Stats
3W - 0L
1,294 SR
Queue Stats
92W - 84L
1,490 Elo+
Party 3
Ymir
Ymir
TwoGunsTerry
Ymir
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
346W - 316L
1,557 Elo+
Party 1
Ah Puch
Ah Puch
aCourageosCow
Ah Puch
Level 141
God Stats
12W - 3L
1,500 SR
Queue Stats
383W - 376L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 8
9,461
557
5,361
12,505
4,430
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
19
8 / 6 / 4
11,965
704
24,595
20,986
7,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
OlBoyGoose
Medusa
17
4 / 6 / 5
10,039
591
13,285
17,979
7,039
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Peplaw
Khepri
18
2 / 4 / 12
11,248
662
10,000
19,165
24,617
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
18
1 / 3 / 9
10,370
610
14,761
15,057
5,413
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DankBandit
Guan Yu
19
5 / 3 / 11
11,293
664
11,541
19,793
27,857
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 5 / 6
10,127
596
8,447
14,738
5,892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 3 / 8
12,220
719
19,149
17,256
7,243
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 2 / 17
12,061
709
6,632
18,840
22,534
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
20
11 / 3 / 8
13,454
791
36,053
12,752
5,806
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
73
16
Kills
23
23
Deaths
16
38
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
4
8
1.25
W
Guan Yu
DankBandit
Guan Yu
5
3
11
3.5
W
1
5
6
0.8
L
Raijin
8
6
4
1.67
W
5
3
8
3
L
Medusa
OlBoyGoose
Medusa
4
6
5
1.08
L
Khepri
Peplaw
Khepri
2
4
12
2
L
Kukulkan
1
3
9
1.83
W
1
2
17
4.75
W
Ah Puch
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,002
Damage
81,822
85,692
Taken
83,379
48,687
Mitigated
69,332
42,573
Healing
46,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,361
417
22,514
5,027
12,505
4,430
0
9,822
2,683
10,658
0
W
Guan Yu
DankBandit
Guan Yu
11,541
1,179
14,868
9,875
19,793
27,857
236
11,371
8,422
0
23,950
W
8,447
3,864
4,501
1,789
14,738
5,892
1,617
10,488
4,250
0
18,327
L
Raijin
24,595
2,159
2,177
3,431
20,986
7,188
0
15,895
5,091
47,009
0
W
19,149
3,056
1,580
5,991
17,256
7,243
2,851
12,748
4,508
46,214
0
L
Medusa
OlBoyGoose
Medusa
13,285
5,533
1,382
1,324
17,979
7,039
0
13,852
4,127
0
23,315
L
Khepri
Peplaw
Khepri
10,000
174
1,680
665
19,165
24,617
0
11,002
8,163
25,596
0
L
Kukulkan
14,761
552
2,905
1,468
15,057
5,413
0
11,263
3,794
36,031
0
W
6,632
349
1,353
670
18,840
22,534
227
10,736
8,104
12,837
0
W
Ah Puch
36,053
522
3,137
2,284
12,752
5,806
933
9,374
3,378
64,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,083
Gold Earned
59,155
156
Minions Killed
181
0
Camps Cleared
0
1,483,736
Distance Traveled
1,425,756
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,461
557
17
1
0
310,720
4
W
Guan Yu
11,293
664
11
1
0
350,864
1
W
Anhur
10,127
596
27
2
0
237,948
0
L
Raijin
11,965
704
60
4
0
251,731
1
W
Sol
12,220
719
54
3
0
289,201
1
L
Medusa
10,039
591
24
1
0
296,606
0
L
Khepri
11,248
662
24
1
0
303,541
1
L
Kukulkan
10,370
610
31
2
0
321,138
0
W
Ymir
12,061
709
18
1
0
268,840
0
W
Ah Puch
13,454
791
71
4
0
278,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role