Player Matchup

Scylla
Scylla
AbsoluteZenbi
Scylla
Level 21
God Stats
92W - 92L
1,368 SR
Queue Stats
256W - 305L
1,286 Elo+
Solo
Fenrir
Fenrir
HEX Kelfs
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Vamana
Vamana
Soufside_Don32
Vamana
Level 27
God Stats
11W - 14L
1,500 SR
Queue Stats
354W - 386L
1,236 Elo+
Solo
Yemoja
Yemoja
chard167
Yemoja
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Aphrodite
Aphrodite
panwma
Aphrodite
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 13
1,474 SR
1,404 Elo+

VS

Team Averages
Level 10
1,409 SR
1,414 Elo+
Medusa
Medusa
 
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,625 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hel
Hel
Biggiesbro115
Hel
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,422 Elo+
Party 1
Sun Wukong
Sun Wukong
Capitan Andres1
Sun Wukong
Level 23
God Stats
0W - 3L
1,266 SR
Queue Stats
21W - 33L
1,150 Elo+
Solo
Neith
Neith
StormFRG
Neith
Level 6
God Stats
1W - 3L
1,279 SR
Queue Stats
10W - 12L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 12
13,513
1,039
25,987
8,588
3,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
HEX Kelfs
Fenrir
19
6 / 1 / 20
13,022
1,002
12,075
14,575
18,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
9 / 2 / 16
12,886
991
19,759
14,452
8,914
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
chard167
Yemoja
20
9 / 0 / 17
13,605
1,047
15,018
12,212
16,286
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
panwma
Aphrodite
18
3 / 4 / 17
11,711
901
12,946
17,385
11,036
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

319

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 11 / 2
10,709
824
22,437
18,380
7,165
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
 
Hachiman
16
2 / 10 / 3
10,927
841
8,561
21,808
7,749
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 10 / 4
11,091
853
5,064
22,175
13,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Capitan Andres1
Sun Wukong
16
1 / 2 / 4
10,819
832
10,573
18,361
8,033
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
StormFRG
Neith
16
2 / 6 / 0
10,855
835
8,386
15,654
5,936
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
20
39
Kills
7
7
Deaths
39
82
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
11
2
0.27
L
Hachiman
 
Hachiman
2
10
3
0.35
W
12
0
12
18
L
0
10
4
0.2
L
Sun Wukong
Capitan Andres1
Sun Wukong
1
2
4
1.5
W
Fenrir
HEX Kelfs
Fenrir
6
1
20
16
W
9
2
16
8.5
L
Neith
StormFRG
Neith
2
6
0
0.33
W
Yemoja
chard167
Yemoja
9
0
17
17.5
W
Aphrodite
panwma
Aphrodite
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,785
Damage
55,021
67,212
Taken
96,378
58,523
Mitigated
42,786
25,576
Healing
4,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
22,437
14,627
0
0
18,380
7,165
0
11,989
6,391
0
33,933
L
Hachiman
 
Hachiman
8,561
6,305
0
1,461
21,808
7,749
0
12,761
9,047
0
15,711
W
25,987
1,759
0
764
8,588
3,905
0
818
7,770
56,873
0
L
5,064
2,216
50
1,326
22,175
13,903
0
10,419
11,756
25,560
0
L
Sun Wukong
Capitan Andres1
Sun Wukong
10,573
3,905
0
274
18,361
8,033
0
10,242
8,119
0
24,623
W
Fenrir
HEX Kelfs
Fenrir
12,075
5,988
0
883
14,575
18,382
0
331
14,244
0
16,443
W
19,759
9,695
785
2,606
14,452
8,914
0
1,338
13,114
0
37,326
L
Neith
StormFRG
Neith
8,386
5,987
0
1,049
15,654
5,936
0
8,540
7,114
0
21,125
W
Yemoja
chard167
Yemoja
15,018
4,665
7,484
3,418
12,212
16,286
0
1,486
10,726
36,896
0
W
Aphrodite
panwma
Aphrodite
12,946
3,948
2,640
6,996
17,385
11,036
0
1,091
16,294
22,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,737
Gold Earned
54,401
199
Minions Killed
141
8
Camps Cleared
3
1,115,522
Distance Traveled
1,070,221
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,709
824
18
1
1
199,910
0
L
Hachiman
10,927
841
12
1
0
210,401
0
W
Scylla
13,513
1,039
84
6
2
247,817
0
L
Hel
11,091
853
58
4
0
191,525
0
L
Sun Wukong
10,819
832
22
2
1
258,130
0
W
Fenrir
13,022
1,002
2
0
0
236,486
1
W
Vamana
12,886
991
43
3
5
235,486
3
L
Neith
10,855
835
31
2
1
210,255
0
W
Yemoja
13,605
1,047
45
3
1
227,377
0
W
Aphrodite
11,711
901
25
2
0
168,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role