Player Matchup

Raijin
Raijin
Koltovince
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,448 Elo+
Solo
Hachiman
Hachiman
NeedACarry
Hachiman
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Sylunh
Ah Puch
Level 59
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 5L
1,262 Elo+
Party 3
Vamana
Vamana
ThesonicoxUchiha
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,370 Elo+
Party 1
Ne Zha
Ne Zha
teosky
Ne Zha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,370 Elo+
Party 1
Team Averages
Level 40
1,457 SR
1,390 Elo+

VS

Team Averages
Level 45
1,500 SR
1,620 Elo+
Nemesis
Nemesis
Gaslight25
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,662 Elo+
Party 2
Hera
Hera
Gimics
Hera
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,662 Elo+
Party 2
Cerberus
Cerberus
Nixonsnow
Cerberus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,662 Elo+
Party 2
Merlin
Merlin
Rawrly
Merlin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,761 Elo+
Party 2
Zhong Kui
Zhong Kui
enchhantress
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Koltovince
Raijin
19
7 / 4 / 14
12,579
699
12,948
11,107
4,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
NeedACarry
Hachiman
20
5 / 2 / 12
13,066
726
16,091
14,200
5,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Sylunh
Ah Puch
20
4 / 4 / 13
12,986
721
18,465
10,715
4,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 3 / 18
10,800
600
7,726
20,885
26,869
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
teosky
Ne Zha
20
9 / 6 / 11
12,961
720
14,792
20,321
9,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gaslight25
Nemesis
16
1 / 7 / 10
10,439
580
5,625
14,253
7,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
Gimics
Hera
15
1 / 5 / 13
10,213
567
16,290
11,682
4,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cerberus
Nixonsnow
Cerberus
18
6 / 5 / 11
11,155
620
13,364
23,917
30,588
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Rawrly
Merlin
20
8 / 4 / 4
13,104
728
17,535
15,990
8,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
enchhantress
Zhong Kui
18
3 / 5 / 12
10,814
601
10,127
13,863
8,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
69
25
Kills
19
19
Deaths
26
68
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Gaslight25
Nemesis
1
7
10
0.86
L
Hera
Gimics
Hera
1
5
13
1.5
W
Raijin
Koltovince
Raijin
7
4
14
3.5
W
Hachiman
NeedACarry
Hachiman
5
2
12
5.5
L
Cerberus
Nixonsnow
Cerberus
6
5
11
2.3
L
Merlin
Rawrly
Merlin
8
4
4
2.5
W
Ah Puch
Sylunh
Ah Puch
4
4
13
2.63
W
0
3
18
3
L
Zhong Kui
enchhantress
Zhong Kui
3
5
12
1.8
W
Ne Zha
teosky
Ne Zha
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,022
Damage
62,941
77,228
Taken
79,705
50,190
Mitigated
58,958
38,784
Healing
28,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Gaslight25
Nemesis
5,625
1,202
1,790
2,480
14,253
7,001
490
5,404
8,849
0
15,091
L
Hera
Gimics
Hera
16,290
2,684
2,600
1,453
11,682
4,539
487
4,317
7,365
26,794
0
W
Raijin
Koltovince
Raijin
12,948
971
1,705
2,143
11,107
4,046
724
8,756
2,351
29,603
0
W
Hachiman
NeedACarry
Hachiman
16,091
8,204
2,715
5,693
14,200
5,363
3,017
10,540
3,660
0
39,153
L
Cerberus
Nixonsnow
Cerberus
13,364
1,178
2,831
5,827
23,917
30,588
10
10,660
13,257
17,555
0
L
Merlin
Rawrly
Merlin
17,535
915
1,766
6,501
15,990
8,445
0
5,314
10,676
55,814
0
W
Ah Puch
Sylunh
Ah Puch
18,465
715
3,328
2,271
10,715
4,261
796
7,644
3,071
53,915
0
W
7,726
2,878
3,037
7,771
20,885
26,869
371
14,145
6,740
1,382
14,300
L
Zhong Kui
enchhantress
Zhong Kui
10,127
1,080
1,098
2,533
13,863
8,385
766
6,631
7,232
21,419
0
W
Ne Zha
teosky
Ne Zha
14,792
3,093
2,644
7,477
20,321
9,651
531
16,231
4,090
0
27,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,392
Gold Earned
55,725
180
Minions Killed
194
0
Camps Cleared
0
1,648,696
Distance Traveled
1,381,823
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,439
580
26
1
0
304,595
1
L
Hera
10,213
567
36
2
0
270,572
0
W
Raijin
12,579
699
27
2
0
292,798
0
W
Hachiman
13,066
726
47
3
0
334,720
1
L
Cerberus
11,155
620
31
2
0
256,949
0
L
Merlin
13,104
728
75
4
0
295,735
0
W
Ah Puch
12,986
721
81
5
0
335,335
0
W
Vamana
10,800
600
6
0
0
351,734
2
L
Zhong Kui
10,814
601
26
1
0
253,972
0
W
Ne Zha
12,961
720
19
1
0
334,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role