Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 25
God Stats
14W - 9L
1,403 SR
Queue Stats
90W - 79L
1,448 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 6
God Stats
12W - 3L
1,500 SR
Queue Stats
32W - 24L
1,500 Elo+
Solo
Freya
Freya
Ashes2Ashes4569
Freya
Level 20
God Stats
18W - 11L
1,569 SR
Queue Stats
41W - 34L
1,372 Elo+
Solo
Hercules
Hercules
TillableRhino44
Hercules
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
95W - 143L
1,327 Elo+
Solo
Neith
Neith
preston_vita
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,495 SR
1,429 Elo+

VS

Team Averages
Level 8
1,654 SR
1,492 Elo+
Bakasura
Bakasura
FluffyPanda657
Bakasura
Level 10
God Stats
3W - 1L
1,842 SR
Queue Stats
24W - 18L
1,416 Elo+
Party 1
Hel
Hel
NGLVADER
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Yemoja
Yemoja
TheBeastatron14
Yemoja
Level 4
God Stats
1W - 2L
1,713 SR
Queue Stats
1W - 3L
1,657 Elo+
Party 1
Jormungandr
Jormungandr
UZz Spirit
Jormungandr
Level 7
God Stats
5W - 2L
1,714 SR
Queue Stats
25W - 22L
1,386 Elo+
Party 1
Nemesis
Nemesis
dragonofwarrior
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
16 / 3 / 25
11,995
1,200
20,138
12,498
5,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
 
Poseidon
17
7 / 0 / 28
11,209
1,121
20,064
6,183
2,380
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 0 / 26
11,429
1,143
20,009
11,308
4,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
16
0 / 2 / 25
9,414
941
5,294
10,141
9,409
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
16 / 1 / 22
12,722
1,272
21,408
6,747
2,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

341

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
2 / 11 / 2
9,565
957
11,396
22,182
8,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 10 / 2
9,190
919
5,714
14,715
5,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 9 / 5
8,597
860
5,624
18,981
14,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
UZz Spirit
Jormungandr
15
2 / 7 / 3
9,550
955
8,225
18,512
11,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
0 / 12 / 5
8,693
869
9,098
22,967
11,638
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
23
47
Kills
6
6
Deaths
49
126
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
16
3
25
9.5
W
Poseidon
 
Poseidon
7
0
28
21
W
8
0
26
21
L
Bakasura
2
11
2
0.27
L
2
10
2
0.3
L
0
9
5
0.28
W
Hercules
0
2
25
6.25
L
Jormungandr
UZz Spirit
Jormungandr
2
7
3
0.5
L
0
12
5
0.21
W
16
1
22
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,913
Damage
40,057
46,877
Taken
97,357
24,736
Mitigated
52,153
22,598
Healing
6,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
20,138
1,705
6,390
6,648
12,498
5,284
0
5,817
6,516
45,830
0
W
Poseidon
 
Poseidon
20,064
4,631
0
0
6,183
2,380
0
2,664
3,442
30,925
0
W
20,009
7,826
0
5,192
11,308
4,674
0
4,602
6,216
36,694
0
L
Bakasura
11,396
7,890
0
2,136
22,182
8,651
0
12,215
9,967
0
21,983
L
5,714
1,115
1,389
1,188
14,715
5,564
0
9,536
5,179
12,955
0
L
5,624
1,400
666
0
18,981
14,604
0
12,921
6,060
17,588
0
W
Hercules
5,294
3,723
0
2,231
10,141
9,409
0
3,740
5,092
0
8,951
L
Jormungandr
UZz Spirit
Jormungandr
8,225
2,050
0
32
18,512
11,696
0
10,594
7,918
24,087
0
L
9,098
2,527
0
1,095
22,967
11,638
0
14,945
7,345
0
23,914
W
21,408
10,496
0
2,137
6,747
2,989
0
2,740
3,727
0
40,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,769
Gold Earned
45,595
182
Minions Killed
133
5
Camps Cleared
5
958,830
Distance Traveled
839,782
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,995
1,200
54
5
0
187,169
0
W
Poseidon
11,209
1,121
36
4
0
201,385
1
W
Freya
11,429
1,143
34
3
3
186,628
0
L
Bakasura
9,565
957
40
4
5
203,130
0
L
Hel
9,190
919
10
1
0
168,447
1
L
Yemoja
8,597
860
22
2
0
152,628
1
W
Hercules
9,414
941
5
1
1
204,994
0
L
Jormungandr
9,550
955
31
3
0
133,241
2
L
Nemesis
8,693
869
30
3
0
182,336
3
W
Neith
12,722
1,272
53
5
1
178,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role