Player Matchup

Chronos
Chronos
Girafemasai
Chronos
Level 85
God Stats
8W - 3L
1,554 SR
Queue Stats
367W - 343L
1,433 Elo+
Party 1
Ymir
Ymir
W4T3RM1ND
Ymir
Level 14
God Stats
4W - 4L
1,378 SR
Queue Stats
23W - 28L
1,369 Elo+
Party 1
Neith
Neith
redflammeur
Neith
Level 39
God Stats
5W - 2L
1,544 SR
Queue Stats
45W - 49L
1,347 Elo+
Party 1
Team Averages
Level 46
1,492 SR
1,383 Elo+

VS

Team Averages
Level 27
1,456 SR
1,301 Elo+
Arachne
Arachne
BuffaloBillzx
Arachne
Level 39
God Stats
2W - 4L
1,385 SR
Queue Stats
7W - 16L
1,229 Elo+
Party 2
King Arthur
King Arthur
McJizzems
King Arthur
Level 36
God Stats
3W - 5L
1,484 SR
Queue Stats
5W - 20L
1,175 Elo+
Party 2
Ra
Ra
Mopar_Steel57
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Girafemasai
Chronos
15
11 / 0 / 10
11,669
834
15,753
11,060
4,368
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
14
7 / 5 / 11
10,826
773
11,726
13,851
7,380
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

12
4 / 2 / 9
10,262
733
5,860
7,259
2,450
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
4 / 9 / 2
8,622
616
7,964
14,383
4,847
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
McJizzems
King Arthur
12
3 / 9 / 3
9,410
672
12,424
19,542
18,025
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
0 / 4 / 5
8,225
588
4,832
5,883
1,935
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
22
Kills
7
7
Deaths
22
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
4
9
2
0.56
W
Chronos
Girafemasai
Chronos
11
0
10
16
L
King Arthur
McJizzems
King Arthur
3
9
3
0.5
L
0
4
5
0.63
W
Ymir
7
5
11
2.5
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,339
Damage
25,220
32,170
Taken
39,808
14,198
Mitigated
24,807
10,480
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
7,964
4,956
0
1,304
14,383
4,847
0
10,648
3,735
0
16,681
W
Chronos
Girafemasai
Chronos
15,753
8,481
0
4,762
11,060
4,368
2,080
2,039
9,021
40,260
0
L
King Arthur
McJizzems
King Arthur
12,424
2,329
0
5,006
19,542
18,025
0
12,462
7,080
0
29,178
L
4,832
610
979
314
5,883
1,935
0
4,388
1,495
25,736
0
W
Ymir
11,726
3,775
0
1,900
13,851
7,380
287
2,204
11,647
34,143
0
W
5,860
3,055
0
3,818
7,259
2,450
336
704
6,555
0
40,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,757
Gold Earned
26,257
167
Minions Killed
77
0
Camps Cleared
0
668,929
Distance Traveled
621,264
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,622
616
14
1
0
217,120
0
W
Chronos
11,669
834
71
5
0
268,471
1
L
King Arthur
9,410
672
31
2
0
203,906
0
L
Ra
8,225
588
32
2
0
200,238
1
W
Ymir
10,826
773
48
3
0
218,603
0
W
Neith
10,262
733
48
3
0
181,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role