Player Matchup

Hel
Hel
 
Hel
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,007 Elo+
Solo
Fenrir
Fenrir
carpuche75
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,302 Elo+
Party 1
Tyr
Tyr
jimmielpapi756
Tyr
Level 60
God Stats
0W - 3L
1,341 SR
Queue Stats
34W - 42L
1,320 Elo+
Party 1
Team Averages
Level 31
1,447 SR
1,210 Elo+

VS

Team Averages
Level 40
1,509 SR
1,488 Elo+
Horus
Horus
BlurgandSlurg
Horus
Level 62
God Stats
3W - 1L
1,623 SR
Queue Stats
16W - 16L
1,352 Elo+
Party 2
Bastet
Bastet
HexicKrystal39
Bastet
Level 29
God Stats
2W - 0L
1,704 SR
Queue Stats
8W - 1L
1,719 Elo+
Party 2
Raijin
Raijin
NickContreras16
Raijin
Level 29
God Stats
19W - 16L
1,202 SR
Queue Stats
47W - 54L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 3 / 3
7,924
610
9,692
9,771
3,324
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
carpuche75
Fenrir
10
1 / 7 / 2
7,877
606
5,526
15,262
5,324
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
3 / 5 / 1
8,408
647
8,047
14,057
7,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 8
8,914
686
4,036
8,691
5,811
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 1 / 11
8,945
688
11,027
10,987
7,713
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
12 / 1 / 3
10,871
836
16,294
10,368
3,708
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
15
15
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
3
0.5
W
2
2
8
3
W
1
1
11
6.5
W
12
1
3
13.5
L
Fenrir
carpuche75
Fenrir
1
7
2
0.29
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,265
Damage
31,357
39,090
Taken
30,046
15,800
Mitigated
17,232
13,276
Healing
11,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,692
461
2,479
4,487
9,771
3,324
458
4,826
4,945
38,977
0
W
4,036
1,989
1,160
1,613
8,691
5,811
1,126
2,804
5,887
0
16,323
W
11,027
4,262
561
4,288
10,987
7,713
682
4,170
6,817
0
30,071
W
16,294
2,407
0
4,323
10,368
3,708
494
3,335
7,033
62,188
0
L
Fenrir
carpuche75
Fenrir
5,526
1,978
282
3,183
15,262
5,324
0
6,720
8,542
0
21,660
L
8,047
2,139
617
2,228
14,057
7,152
0
4,816
9,241
0
26,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,209
Gold Earned
28,730
142
Minions Killed
135
0
Camps Cleared
0
713,273
Distance Traveled
736,322
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,924
610
60
5
0
220,964
0
W
Horus
8,914
686
22
2
0
241,373
3
W
Bastet
8,945
688
36
3
0
263,415
1
W
Raijin
10,871
836
77
6
0
231,534
4
L
Fenrir
7,877
606
36
3
0
241,558
0
L
Tyr
8,408
647
46
4
0
250,751
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role