Player Matchup

Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver II
OrphanPocker
Heimdallr
Silver II
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver I
ThatGuy96431
Anubis
Silver I
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,286 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,500 SR
1,429 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 139
1,500 SR
1,391 MMR
Discordia
Discordia
Bronze III
Menoparadox
Discordia
Bronze III
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,174 MMR
Solo
Medusa
Medusa
Silver IV
PSG Gangsta
Medusa
Silver IV
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Sobek
Sobek
Bronze III
PSG Vulcan
Sobek
Bronze III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
9 / 0 / 11
11,922
795
6,931
15,573
15,641
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
OrphanPocker
Heimdallr
15
6 / 3 / 11
11,447
763
13,789
11,397
4,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
15
5 / 5 / 11
11,137
742
17,782
14,330
7,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
PersephoneHadesYemojaZeusKumbhakarna

VS

Bans
BacchusOdinAresXing TianChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Menoparadox
Discordia
14
4 / 7 / 3
10,388
693
12,284
12,299
3,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
13
1 / 8 / 5
9,575
638
6,819
15,689
3,692
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
12
3 / 5 / 3
9,847
656
10,956
17,924
10,458
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
20
Kills
8
8
Deaths
20
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
9
0
11
14.5
L
Discordia
Menoparadox
Discordia
4
7
3
0.79
W
Heimdallr
OrphanPocker
Heimdallr
6
3
11
3.83
L
Medusa
1
8
5
0.44
L
Sobek
3
5
3
0.9
W
Anubis
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,502
Damage
30,059
41,300
Taken
45,912
26,870
Mitigated
18,045
19,725
Healing
10,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,931
1,084
0
7,899
15,573
15,641
95
8,838
6,735
252
22,044
L
Discordia
Menoparadox
Discordia
12,284
222
993
1,966
12,299
3,895
207
3,697
8,602
51,714
0
W
Heimdallr
OrphanPocker
Heimdallr
13,789
6,061
0
3,048
11,397
4,191
2,146
6,728
4,669
0
56,634
L
Medusa
6,819
3,677
760
1,890
15,689
3,692
1,230
8,573
7,116
0
29,211
L
Sobek
10,956
157
915
4,428
17,924
10,458
0
5,764
12,160
26,423
0
W
Anubis
17,782
191
684
8,094
14,330
7,038
983
7,698
6,632
63,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,506
Gold Earned
29,810
185
Minions Killed
152
0
Camps Cleared
0
751,715
Distance Traveled
839,117
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,922
795
19
1
0
257,888
1
L
Discordia
10,388
693
83
6
0
273,400
5
W
Heimdallr
11,447
763
75
5
0
258,779
1
L
Medusa
9,575
638
43
3
0
272,768
0
L
Sobek
9,847
656
26
2
0
292,949
5
W
Anubis
11,137
742
91
6
0
235,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role