Player Matchup

Merlin
Merlin
 
Merlin
Level 25
God Stats
7W - 1L
1,544 SR
Queue Stats
34W - 23L
1,249 Elo+
Solo
Nike
Nike
 
Nike
Level 21
God Stats
5W - 9L
1,580 SR
Queue Stats
57W - 61L
1,300 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 24
God Stats
4W - 2L
1,172 SR
Queue Stats
37W - 40L
1,233 Elo+
Solo
Fenrir
Fenrir
Galactic_K1lla
Fenrir
Level 17
God Stats
8W - 8L
1,346 SR
Queue Stats
15W - 14L
1,199 Elo+
Solo
Neith
Neith
MereTheBones
Neith
Level 7
God Stats
44W - 36L
1,396 SR
Queue Stats
63W - 61L
1,056 Elo+
Solo
Team Averages
Level 19
1,407 SR
1,207 Elo+

VS

Team Averages
Level 19
1,415 SR
1,322 Elo+
Neith
Neith
FrontZephirius
Neith
Level 21
God Stats
72W - 68L
1,296 SR
Queue Stats
76W - 72L
1,207 Elo+
Solo
Olorun
Olorun
LilDeathMoar
Olorun
Level 24
God Stats
11W - 15L
1,434 SR
Queue Stats
39W - 42L
1,335 Elo+
Solo
Rama
Rama
Pipole2505
Rama
Level 27
God Stats
5W - 8L
1,345 SR
Queue Stats
54W - 49L
1,320 Elo+
Solo
Merlin
Merlin
floppy-remorse42
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,247 Elo+
Solo
Thor
Thor
robin1319
Thor
Level 17
God Stats
7W - 15L
1,500 SR
Queue Stats
7W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
17 / 1 / 19
13,618
1,238
24,239
9,486
4,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
 
Nike
18
2 / 4 / 17
11,007
1,001
9,538
15,866
7,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
 
Bellona
19
11 / 1 / 21
12,153
1,105
17,173
13,579
8,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
9 / 0 / 24
12,736
1,158
8,600
9,620
7,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
7 / 1 / 23
12,453
1,132
16,018
6,353
2,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

303

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 6
10,010
910
12,412
16,460
6,672
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
15
2 / 6 / 2
9,736
885
4,640
11,999
4,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 9 / 4
9,822
893
10,467
17,362
6,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 18 / 3
10,537
958
13,804
22,355
9,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
17
1 / 6 / 6
10,143
922
6,605
15,744
6,224
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
28
46
Kills
7
7
Deaths
46
104
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
17
1
19
26.5
W
Nike
 
Nike
2
4
17
2.63
W
Bellona
 
Bellona
11
1
21
21.5
L
0
7
6
0.43
W
9
0
24
21
L
Olorun
2
6
2
0.5
W
7
1
23
18.5
L
1
9
4
0.33
L
3
18
3
0.25
L
Thor
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,568
Damage
47,928
54,904
Taken
83,920
30,239
Mitigated
32,868
6,378
Healing
2,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
24,239
2,422
0
0
9,486
4,171
0
4,595
4,891
50,456
0
W
Nike
 
Nike
9,538
1,363
0
1,297
15,866
7,043
0
5,333
10,533
0
23,124
W
Bellona
 
Bellona
17,173
6,657
1,005
2,186
13,579
8,896
0
3,184
10,395
0
27,594
L
12,412
6,097
0
313
16,460
6,672
0
4,016
12,444
0
38,740
W
8,600
485
534
254
9,620
7,281
0
2,787
6,649
0
13,076
L
Olorun
4,640
1,622
604
1,383
11,999
4,639
0
4,545
7,454
9,807
0
W
16,018
8,229
0
1,102
6,353
2,848
0
2,545
3,808
0
39,409
L
10,467
5,949
0
0
17,362
6,135
0
4,335
13,027
0
29,473
L
13,804
2,023
0
0
22,355
9,198
0
8,429
13,926
31,636
0
L
Thor
6,605
647
0
410
15,744
6,224
0
2,914
12,830
0
19,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,967
Gold Earned
50,248
197
Minions Killed
167
5
Camps Cleared
6
1,105,754
Distance Traveled
788,492
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,618
1,238
69
6
1
217,367
0
W
Nike
11,007
1,001
21
2
0
204,938
0
W
Bellona
12,153
1,105
28
3
0
246,689
0
L
Neith
10,010
910
48
4
1
148,987
0
W
Fenrir
12,736
1,158
16
1
3
249,272
0
L
Olorun
9,736
885
8
1
1
151,870
0
W
Neith
12,453
1,132
63
6
1
187,488
0
L
Rama
9,822
893
49
4
1
152,345
1
L
Merlin
10,537
958
40
4
2
162,083
0
L
Thor
10,143
922
22
2
1
173,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role