Player Matchup

Hel
Hel
Blazed-notPhazed
Hel
Level 28
God Stats
15W - 18L
1,441 SR
Queue Stats
91W - 110L
1,262 Elo+
Party 1
Da Ji
Da Ji
Brownbilly76
Da Ji
Level 29
God Stats
15W - 17L
1,443 SR
Queue Stats
62W - 67L
1,272 Elo+
Solo
Ra
Ra
Jack-Silva-Frost
Ra
Level 15
God Stats
1W - 1L
1,563 SR
Queue Stats
12W - 12L
1,268 Elo+
Party 2
Nike
Nike
Return_BigDragon
Nike
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,149 Elo+
Party 2
Medusa
Medusa
YeezusTheSavior
Medusa
Level 23
God Stats
28W - 45L
1,368 SR
Queue Stats
74W - 84L
1,248 Elo+
Party 1
Team Averages
Level 21
1,463 SR
1,240 Elo+

VS

Team Averages
Level 22
1,460 SR
1,409 Elo+
Kukulkan
Kukulkan
Colby303
Kukulkan
Level 13
God Stats
11W - 9L
1,357 SR
Queue Stats
26W - 26L
1,580 Elo+
Solo
Bastet
Bastet
FreightCrewBoss
Bastet
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
375W - 413L
1,306 Elo+
Solo
Guan Yu
Guan Yu
Rameh
Guan Yu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 57L
1,368 Elo+
Solo
Mulan
Mulan
TealTiru
Mulan
Level 18
God Stats
39W - 36L
1,444 SR
Queue Stats
84W - 83L
1,447 Elo+
Solo
Yemoja
Yemoja
VipMars
Yemoja
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
123W - 152L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,712
452
0
0
0
6
1 / 1 / 0
3,933
656
2,508
3,809
1,030
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

7
0 / 1 / 0
3,821
637
765
2,821
818
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 1 / 0
3,419
570
1,655
3,198
1,526
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

3
0 / 2 / 0
2,916
486
588
1,364
160
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Colby303
Kukulkan
7
0 / 0 / 0
4,125
688
1,310
1,212
350
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,928
655
348
3,170
740
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Guan Yu
Rameh
Guan Yu
6
0 / 1 / 0
3,654
609
1,099
3,618
2,071
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
TealTiru
Mulan
6
3 / 0 / 2
4,476
746
2,907
3,826
3,094
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Boots

Boots

+6%
Movement Speed

Yemoja
VipMars
Yemoja
6
2 / 0 / 0
3,976
663
313
1,168
408
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
5
5
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
1
1
0
1
W
Kukulkan
Colby303
Kukulkan
0
0
0
0
W
0
0
0
0
L
0
1
0
0
W
Guan Yu
Rameh
Guan Yu
0
1
0
0
L
0
1
0
0
W
Mulan
TealTiru
Mulan
3
0
2
4
W
Yemoja
VipMars
Yemoja
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,516
Damage
5,977
11,192
Taken
12,994
3,534
Mitigated
6,663
3,172
Healing
5,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
2,508
678
0
940
3,809
1,030
0
101
3,708
0
14,566
W
Kukulkan
Colby303
Kukulkan
1,310
92
0
716
1,212
350
0
581
631
19,317
0
W
348
212
0
1,346
3,170
740
0
0
3,170
0
15,124
L
765
182
0
1,110
2,821
818
144
1,314
1,507
17,121
0
W
Guan Yu
Rameh
Guan Yu
1,099
204
185
1,821
3,618
2,071
0
0
3,618
0
8,654
L
1,655
244
0
1,122
3,198
1,526
112
167
3,031
201
10,710
W
Mulan
TealTiru
Mulan
2,907
859
0
1,425
3,826
3,094
476
302
3,524
0
11,461
W
Yemoja
VipMars
Yemoja
313
72
260
212
1,168
408
415
0
1,168
9,197
0
L
588
286
0
0
1,364
160
0
41
1,323
0
3,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,801
Gold Earned
20,159
78
Minions Killed
125
0
Camps Cleared
0
396,780
Distance Traveled
565,869
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
2,712
452
0
0
0
0
0
L
Da Ji
3,933
656
31
5
0
108,425
0
W
Kukulkan
4,125
688
40
7
0
100,970
1
W
Bastet
3,928
655
40
7
0
114,613
0
L
Ra
3,821
637
31
5
0
114,533
1
W
Guan Yu
3,654
609
10
2
0
124,527
1
L
Nike
3,419
570
13
2
0
120,056
1
W
Mulan
4,476
746
19
3
0
114,049
2
W
Yemoja
3,976
663
16
3
0
111,710
0
L
Medusa
2,916
486
3
1
0
53,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role