Player Matchup

Fenrir
Fenrir
Angrypichanic
Fenrir
Level 15
God Stats
2W - 2L
1,546 SR
Queue Stats
52W - 55L
1,192 Elo+
Party 1
Achilles
Achilles
Davidao
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,187 Elo+
Party 1
Thor
Thor
Esosilva
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,318 Elo+
Party 1
Artemis
Artemis
LANGSTXN
Artemis
Level 14
God Stats
19W - 12L
1,679 SR
Queue Stats
37W - 41L
1,247 Elo+
Party 1
Ra
Ra
jpls121
Ra
Level 4
God Stats
1W - 1L
1,677 SR
Queue Stats
1W - 3L
1,204 Elo+
Party 1
Team Averages
Level 11
1,580 SR
1,230 Elo+

VS

Team Averages
Level 28
1,520 SR
1,375 Elo+
Izanami
Izanami
GhostZeuz
Izanami
Level 26
God Stats
23W - 12L
1,637 SR
Queue Stats
152W - 143L
1,331 Elo+
Solo
Serqet
Serqet
Gryphon117
Serqet
Level 27
God Stats
10W - 8L
1,471 SR
Queue Stats
102W - 90L
1,346 Elo+
Party 2
Raijin
Raijin
Rampage76
Raijin
Level 29
God Stats
34W - 26L
1,489 SR
Queue Stats
150W - 153L
1,331 Elo+
Party 2
Yemoja
Yemoja
Wachabiin
Yemoja
Level 29
God Stats
3W - 0L
1,723 SR
Queue Stats
35W - 43L
1,349 Elo+
Solo
Hercules
Hercules
itachiblane
Hercules
Level 27
God Stats
1W - 0L
1,282 SR
Queue Stats
7W - 4L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 12 / 6
13,093
451
14,127
22,330
10,828
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Davidao
Achilles
17
6 / 6 / 5
11,423
394
12,734
26,334
30,010
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
15
0 / 11 / 7
10,466
361
4,704
22,112
15,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
LANGSTXN
Artemis
19
2 / 6 / 5
11,713
404
11,025
16,339
5,819
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 4 / 8
10,852
374
11,322
13,701
7,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GhostZeuz
Izanami
20
10 / 2 / 7
16,232
560
15,948
16,098
7,512
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Gryphon117
Serqet
19
13 / 3 / 12
16,123
556
15,256
16,186
7,210
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Rampage76
Raijin
20
5 / 4 / 9
17,103
590
23,864
19,422
10,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Wachabiin
Yemoja
19
1 / 4 / 16
15,652
540
11,587
18,045
23,628
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
itachiblane
Hercules
19
10 / 3 / 18
15,703
541
19,204
23,824
37,971
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
101
15
Kills
39
39
Deaths
16
31
Assists
62
Player
Kills
Deaths
Assists
KDA
L
7
12
6
0.83
L
Achilles
Davidao
Achilles
6
6
5
1.42
L
Thor
0
11
7
0.32
W
Izanami
GhostZeuz
Izanami
10
2
7
6.75
W
Serqet
Gryphon117
Serqet
13
3
12
6.33
L
Artemis
LANGSTXN
Artemis
2
6
5
0.75
W
Raijin
Rampage76
Raijin
5
4
9
2.38
W
Yemoja
Wachabiin
Yemoja
1
4
16
2.25
W
Hercules
itachiblane
Hercules
10
3
18
6.33
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,912
Damage
85,859
100,816
Taken
93,575
70,146
Mitigated
86,653
10,349
Healing
34,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,127
2,859
0
1,006
22,330
10,828
0
6,545
15,785
0
33,828
L
Achilles
Davidao
Achilles
12,734
3,777
0
3,292
26,334
30,010
0
12,421
13,051
0
26,256
L
Thor
4,704
482
0
1,090
22,112
15,758
214
4,276
16,706
0
50,166
W
Izanami
GhostZeuz
Izanami
15,948
11,680
0
7,595
16,098
7,512
2,725
2,015
14,083
0
142,282
W
Serqet
Gryphon117
Serqet
15,256
3,742
0
2,504
16,186
7,210
1,012
3,189
12,997
0
68,766
L
Artemis
LANGSTXN
Artemis
11,025
4,811
0
1,081
16,339
5,819
0
5,077
11,262
0
64,850
W
Raijin
Rampage76
Raijin
23,864
2,325
219
6,052
19,422
10,332
1,189
4,518
14,904
143,022
0
W
Yemoja
Wachabiin
Yemoja
11,587
1,748
3,718
4,237
18,045
23,628
1,616
2,637
15,408
52,452
0
W
Hercules
itachiblane
Hercules
19,204
6,886
0
10,486
23,824
37,971
1,376
5,170
18,654
609
65,207
L
11,322
1,261
2,067
1,813
13,701
7,731
0
7,705
5,996
86,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,547
Gold Earned
80,813
389
Minions Killed
567
0
Camps Cleared
0
2,547,423
Distance Traveled
2,657,519
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,093
451
42
1
0
558,895
0
L
Achilles
11,423
394
30
1
0
529,908
1
L
Thor
10,466
361
77
3
0
477,561
1
W
Izanami
16,232
560
152
5
0
500,492
5
W
Serqet
16,123
556
65
2
0
632,194
1
L
Artemis
11,713
404
112
4
0
475,865
5
W
Raijin
17,103
590
235
8
0
460,796
1
W
Yemoja
15,652
540
44
2
0
529,682
6
W
Hercules
15,703
541
71
2
0
534,355
5
L
Ra
10,852
374
128
4
0
505,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role