Player Matchup

Nu Wa
Nu Wa
Silver I
Baldr_00
Nu Wa
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,214 MMR
Solo
Izanami
Izanami
Silver I
DatMferKDizzle
Izanami
Silver I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,220 MMR
Solo
Ymir
Ymir
Silver IV
THEMUFFINM4N918
Ymir
Silver IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Thor
Thor
Silver II
Vibe Audit
Thor
Silver II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver V
Weestals
Sylvanus
Silver V
Level 115
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 2L
1,212 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,462 SR
1,329 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,464 SR
1,500 MMR
Bakasura
Bakasura
Silver I
 
Bakasura
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver IV
Cryptic-Freze
Kukulkan
Silver IV
Level 102
God Stats
1W - 0L
1,322 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Mulan
Mulan
Silver II
What R Those AM
Mulan
Silver II
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Neith
Neith
Silver III
engelcullen
Neith
Silver III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver IV
ggggggwilliam702
Sobek
Silver IV
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Baldr_00
Nu Wa
6
0 / 0 / 0
3,517
703
769
1,303
309
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
1 / 0 / 0
3,358
672
2,390
2,875
480
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 2 / 0
3,135
627
1,710
2,715
1,437
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

1
0 / 0 / 0
1,014
203
0
0
0
Sylvanus
Weestals
Sylvanus
5
0 / 0 / 1
3,461
692
950
2,260
686
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
HeimdallrHou YiKing ArthurKumbhakarnaYemoja

VS

Bans
AphroditeHadesBastetOdinSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
6
1 / 0 / 0
3,825
765
526
3,130
771
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Kukulkan
Cryptic-Freze
Kukulkan
7
0 / 0 / 0
3,930
786
456
1,110
303
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 0 / 1
4,019
804
1,782
2,092
1,159
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 0
3,222
644
2,019
1,623
194
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,308
662
836
3,216
936
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
0
0
1
L
Nu Wa
Baldr_00
Nu Wa
0
0
0
0
W
Kukulkan
Cryptic-Freze
Kukulkan
0
0
0
0
L
1
0
0
1
L
0
2
0
0
L
0
0
0
0
L
Sylvanus
Weestals
Sylvanus
0
0
1
0.5
W
1
0
1
1.5
W
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,819
Damage
5,619
9,153
Taken
11,171
2,912
Mitigated
3,363
4,037
Healing
5,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
526
424
0
2,262
3,130
771
0
396
2,734
0
14,679
L
Nu Wa
Baldr_00
Nu Wa
769
509
0
306
1,303
309
0
456
847
14,424
0
W
Kukulkan
Cryptic-Freze
Kukulkan
456
181
0
0
1,110
303
0
769
341
18,962
0
L
2,390
2,135
0
1,210
2,875
480
0
424
2,451
0
13,957
L
1,710
816
0
547
2,715
1,437
0
0
2,653
9,103
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
Weestals
Sylvanus
950
511
650
1,324
2,260
686
0
412
1,808
6,224
0
W
1,782
441
0
1,081
2,092
1,159
0
1,391
701
0
15,748
W
2,019
773
0
707
1,623
194
31
321
1,302
0
14,526
W
836
33
0
1,357
3,216
936
0
552
2,664
4,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,485
Gold Earned
18,304
97
Minions Killed
154
0
Camps Cleared
0
318,705
Distance Traveled
513,483
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,825
765
37
7
0
122,686
1
L
Nu Wa
3,517
703
39
8
0
80,944
0
W
Kukulkan
3,930
786
48
10
0
100,973
1
L
Izanami
3,358
672
29
6
0
85,610
2
L
Ymir
3,135
627
20
4
0
62,147
0
L
Thor
1,014
203
0
0
0
0
0
L
Sylvanus
3,461
692
9
2
0
90,004
0
W
Mulan
4,019
804
29
6
0
97,286
2
W
Neith
3,222
644
34
7
0
85,866
1
W
Sobek
3,308
662
6
1
0
106,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role