Player Matchup

Merlin
Merlin
 
Merlin
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 149L
1,475 Elo+
Party 1
Khepri
Khepri
Voltaic_II
Khepri
Level 29
God Stats
50W - 44L
1,500 SR
Queue Stats
254W - 214L
1,423 Elo+
Solo
Cupid
Cupid
VuDoo_Magic31
Cupid
Level 29
God Stats
4W - 1L
1,584 SR
Queue Stats
114W - 98L
1,409 Elo+
Party 1
Team Averages
Level 48
1,528 SR
1,436 Elo+

VS

Team Averages
Level 29
1,500 SR
1,426 Elo+
Artemis
Artemis
 
Artemis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Magical Febreze
Cu Chulainn
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 37L
1,396 Elo+
Party 2
Chronos
Chronos
ThicDoughBoi
Chronos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
17 / 0 / 9
12,040
860
18,016
8,779
3,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Voltaic_II
Khepri
14
3 / 2 / 23
10,860
776
7,534
8,953
7,927
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 2 / 19
10,266
733
7,528
9,653
3,961
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 11 / 1
8,066
576
4,267
13,590
4,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Magical Febreze
Cu Chulainn
11
1 / 5 / 2
7,938
567
5,909
12,008
7,217
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
ThicDoughBoi
Chronos
11
2 / 10 / 1
8,734
624
7,629
18,704
6,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
8
26
Kills
4
4
Deaths
26
51
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
17
0
9
21.5
L
Artemis
 
Artemis
1
11
1
0.14
L
Cu Chulainn
Magical Febreze
Cu Chulainn
1
5
2
0.4
L
Chronos
ThicDoughBoi
Chronos
2
10
1
0.25
W
Khepri
Voltaic_II
Khepri
3
2
23
7.25
W
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,078
Damage
17,805
27,385
Taken
44,302
15,595
Mitigated
17,798
12,640
Healing
4,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,016
2,035
1,167
5,228
8,779
3,707
1,348
1,645
7,134
67,194
0
L
Artemis
 
Artemis
4,267
1,663
0
1,473
13,590
4,383
314
7,998
5,592
0
17,236
L
Cu Chulainn
Magical Febreze
Cu Chulainn
5,909
860
222
921
12,008
7,217
0
5,785
6,223
0
20,831
L
Chronos
ThicDoughBoi
Chronos
7,629
568
60
1,534
18,704
6,198
0
11,767
6,937
28,981
0
W
Khepri
Voltaic_II
Khepri
7,534
360
1,654
773
8,953
7,927
372
2,318
6,635
23,682
0
W
7,528
5,162
1,533
2,285
9,653
3,961
575
3,719
5,934
0
28,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,166
Gold Earned
24,738
146
Minions Killed
93
0
Camps Cleared
0
712,660
Distance Traveled
633,666
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,040
860
92
7
0
229,372
2
L
Artemis
8,066
576
31
2
0
180,484
0
L
Cu Chulainn
7,938
567
31
2
0
220,229
0
L
Chronos
8,734
624
31
2
0
232,953
0
W
Khepri
10,860
776
14
1
0
249,460
4
W
Cupid
10,266
733
40
3
0
233,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role