Player Matchup

Ymir
Ymir
Toolie HOF
Ymir
Level 36
God Stats
7W - 1L
1,759 SR
Queue Stats
174W - 156L
1,337 Elo+
Solo
Zhong Kui
Zhong Kui
bain97
Zhong Kui
Level 145
God Stats
7W - 10L
1,410 SR
Queue Stats
260W - 344L
1,204 Elo+
Solo
Chiron
Chiron
nico_867424
Chiron
Level 120
God Stats
1W - 0L
1,427 SR
Queue Stats
69W - 57L
1,514 Elo+
Solo
Team Averages
Level 100
1,532 SR
1,352 Elo+

VS

Team Averages
Level 53
1,513 SR
1,392 Elo+
Chang'e
Chang'e
JoeRekz
Chang'e
Level 59
God Stats
0W - 1L
1,740 SR
Queue Stats
58W - 51L
1,530 Elo+
Solo
Jormungandr
Jormungandr
Oscar_y_juan
Jormungandr
Level 62
God Stats
9W - 20L
1,300 SR
Queue Stats
129W - 192L
1,148 Elo+
Solo
Thor
Thor
Spilled_Ice
Thor
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 33L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 7
15,775
717
10,002
23,159
24,618
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
bain97
Zhong Kui
16
2 / 4 / 8
13,109
596
16,322
18,670
14,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
18
8 / 3 / 7
15,191
691
26,077
17,438
6,825
Talisman

Talisman

+75
Health
+15
Magical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JoeRekz
Chang'e
17
5 / 6 / 7
14,030
638
20,315
18,761
6,806
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Oscar_y_juan
Jormungandr
17
5 / 6 / 6
13,779
626
15,688
25,084
11,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 5 / 5
12,866
585
6,272
20,714
7,395
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
17
Kills
12
12
Deaths
17
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
JoeRekz
Chang'e
5
6
7
1.42
L
Jormungandr
Oscar_y_juan
Jormungandr
5
6
6
1.33
L
2
5
5
0.9
W
7
5
7
2.1
W
Zhong Kui
bain97
Zhong Kui
2
4
8
1.5
W
Chiron
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,401
Damage
42,275
59,267
Taken
64,559
46,384
Mitigated
25,686
19,382
Healing
21,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
JoeRekz
Chang'e
20,315
854
3,695
8,425
18,761
6,806
318
7,929
10,832
83,245
0
L
Jormungandr
Oscar_y_juan
Jormungandr
15,688
3,716
1,001
5,440
25,084
11,485
356
11,770
13,314
61,846
0
L
6,272
783
0
2,954
20,714
7,395
266
6,693
14,021
0
52,270
W
10,002
1,279
0
2,488
23,159
24,618
268
13,272
9,887
40,116
0
W
Zhong Kui
bain97
Zhong Kui
16,322
2,173
0
8,230
18,670
14,941
956
11,869
6,801
55,672
0
W
Chiron
26,077
7,817
952
7,712
17,438
6,825
2,042
11,532
5,903
0
92,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,075
Gold Earned
40,675
205
Minions Killed
219
0
Camps Cleared
0
1,104,570
Distance Traveled
1,087,066
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,030
638
101
5
0
365,561
6
L
Jormungandr
13,779
626
77
4
0
338,372
0
L
Thor
12,866
585
41
2
0
383,133
1
W
Ymir
15,775
717
37
2
0
378,692
2
W
Zhong Kui
13,109
596
64
3
0
344,764
0
W
Chiron
15,191
691
104
5
0
381,114
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role