Player Matchup

Ra
Ra
Taioba1887
Ra
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 70L
1,243 Elo+
Party 3
Aphrodite
Aphrodite
cafenatigela
Aphrodite
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 30L
1,248 Elo+
Party 3
Nemesis
Nemesis
farinety
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,044 Elo+
Party 2
Pele
Pele
marielaveau01
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,044 Elo+
Party 2
Fenrir
Fenrir
victormz98
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 18
1,500 SR
1,216 Elo+

VS

Team Averages
Level 15
1,482 SR
1,203 Elo+
Jing Wei
Jing Wei
Cueiogalactico3
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 42L
1,185 Elo+
Party 1
Yemoja
Yemoja
Diguin271
Yemoja
Level 17
God Stats
11W - 11L
1,450 SR
Queue Stats
31W - 54L
1,140 Elo+
Party 1
Odin
Odin
llTriskelionll
Odin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,264 Elo+
Solo
Hun Batz
Hun Batz
nacho9933
Hun Batz
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,297 Elo+
Solo
Kukulkan
Kukulkan
nego000
Kukulkan
Level 9
God Stats
13W - 11L
1,461 SR
Queue Stats
102W - 139L
1,129 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 3
14,214
490
25,773
22,842
11,305
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Aphrodite
cafenatigela
Aphrodite
16
2 / 10 / 3
10,409
359
5,385
18,509
9,015
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
farinety
Nemesis
16
3 / 11 / 1
11,336
391
9,634
26,068
11,406
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 12 / 2
11,069
382
9,792
21,384
8,190
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
victormz98
Fenrir
17
1 / 11 / 4
10,974
378
12,129
24,915
15,871
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
8 / 3 / 8
13,808
476
15,952
16,286
6,581
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
Diguin271
Yemoja
17
2 / 7 / 13
13,646
471
5,553
21,368
23,498
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 0 / 15
14,540
501
12,857
16,873
17,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
nacho9933
Hun Batz
20
21 / 3 / 7
16,551
571
23,005
21,452
16,931
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
nego000
Kukulkan
20
11 / 1 / 9
16,150
557
30,115
8,707
4,251
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
102
14
Kills
50
50
Deaths
14
13
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
8
3
8
4
W
Yemoja
Diguin271
Yemoja
2
7
13
1.21
L
7
6
3
1.42
L
Aphrodite
cafenatigela
Aphrodite
2
10
3
0.35
L
Nemesis
farinety
Nemesis
3
11
1
0.32
W
8
0
15
15.5
L
1
12
2
0.17
W
Hun Batz
nacho9933
Hun Batz
21
3
7
8.17
W
Kukulkan
nego000
Kukulkan
11
1
9
15.5
L
Fenrir
victormz98
Fenrir
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,713
Damage
87,482
113,718
Taken
84,686
55,787
Mitigated
68,607
27,591
Healing
20,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
15,952
11,554
0
4,036
16,286
6,581
3,050
7,149
9,137
0
76,792
W
Yemoja
Diguin271
Yemoja
5,553
875
4,111
3,638
21,368
23,498
911
11,010
10,358
28,448
0
L
25,773
2,375
2,131
7,223
22,842
11,305
2,179
6,487
16,355
114,514
0
L
Aphrodite
cafenatigela
Aphrodite
5,385
611
3,896
5,031
18,509
9,015
565
5,555
12,954
40,056
0
L
Nemesis
farinety
Nemesis
9,634
3,045
0
3,506
26,068
11,406
868
9,169
16,899
0
38,919
W
12,857
3,969
0
2,786
16,873
17,346
1,346
3,984
12,889
262
52,015
L
9,792
1,503
0
2,026
21,384
8,190
68
7,405
13,979
0
65,639
W
Hun Batz
nacho9933
Hun Batz
23,005
10,662
291
3,544
21,452
16,931
4,097
5,440
16,012
0
94,896
W
Kukulkan
nego000
Kukulkan
30,115
3,915
315
2,039
8,707
4,251
6,258
3,575
5,132
108,434
0
L
Fenrir
victormz98
Fenrir
12,129
4,104
0
3,778
24,915
15,871
1,162
7,314
17,601
0
40,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,002
Gold Earned
74,695
454
Minions Killed
533
0
Camps Cleared
0
2,402,712
Distance Traveled
2,512,838
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,808
476
104
4
0
511,154
1
W
Yemoja
13,646
471
18
1
0
427,231
4
L
Ra
14,214
490
167
6
0
546,265
3
L
Aphrodite
10,409
359
70
2
0
437,286
4
L
Nemesis
11,336
391
51
2
0
483,877
1
W
Odin
14,540
501
91
3
0
529,061
5
L
Pele
11,069
382
107
4
0
451,685
2
W
Hun Batz
16,551
571
125
4
0
571,465
2
W
Kukulkan
16,150
557
195
7
0
473,927
6
L
Fenrir
10,974
378
59
2
0
483,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role