Player Matchup

King Arthur
King Arthur
K0Ff1nG
King Arthur
Level 35
God Stats
2W - 2L
1,549 SR
Queue Stats
102W - 68L
1,600 Elo+
Party 1
Merlin
Merlin
Ldsity
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,328 Elo+
Party 1
The Morrigan
The Morrigan
SchwiftySchwift
The Morrigan
Level 87
God Stats
0W - 2L
1,368 SR
Queue Stats
36W - 41L
1,556 Elo+
Party 1
Team Averages
Level 46
1,472 SR
1,495 Elo+

VS

Team Averages
Level 50
1,518 SR
1,440 Elo+
Merlin
Merlin
Aldaeviri
Merlin
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
17W - 12L
1,412 Elo+
Party 2
Achilles
Achilles
Noopledoop
Achilles
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 60L
1,522 Elo+
Party 2
Bacchus
Bacchus
treeman1911
Bacchus
Level 62
God Stats
7W - 6L
1,555 SR
Queue Stats
48W - 58L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
K0Ff1nG
King Arthur
16
12 / 10 / 2
14,094
742
14,911
25,924
28,949
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Ldsity
Merlin
15
1 / 6 / 8
11,657
614
10,955
11,798
4,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
SchwiftySchwift
The Morrigan
15
2 / 9 / 11
11,947
629
15,042
13,412
4,131
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aldaeviri
Merlin
17
11 / 8 / 10
14,127
744
18,252
14,675
5,745
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Noopledoop
Achilles
18
13 / 2 / 8
14,629
770
16,333
16,609
20,987
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
treeman1911
Bacchus
15
1 / 5 / 19
13,027
686
9,036
17,636
22,414
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
15
Kills
25
25
Deaths
15
21
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aldaeviri
Merlin
11
8
10
2
L
King Arthur
K0Ff1nG
King Arthur
12
10
2
1.3
L
Merlin
Ldsity
Merlin
1
6
8
0.83
W
Achilles
Noopledoop
Achilles
13
2
8
8.5
L
The Morrigan
SchwiftySchwift
The Morrigan
2
9
11
0.83
W
Bacchus
treeman1911
Bacchus
1
5
19
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,908
Damage
43,621
51,134
Taken
48,920
37,253
Mitigated
49,146
7,327
Healing
6,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aldaeviri
Merlin
18,252
2,378
1,360
2,188
14,675
5,745
823
8,775
5,900
70,874
0
L
King Arthur
K0Ff1nG
King Arthur
14,911
1,505
0
5,016
25,924
28,949
0
11,446
14,478
5,694
46,454
L
Merlin
Ldsity
Merlin
10,955
703
0
1,210
11,798
4,173
0
7,573
4,225
43,034
0
W
Achilles
Noopledoop
Achilles
16,333
6,411
0
3,251
16,609
20,987
1,380
9,172
7,437
0
56,045
L
The Morrigan
SchwiftySchwift
The Morrigan
15,042
1,450
0
1,101
13,412
4,131
0
8,212
5,042
48,703
1,989
W
Bacchus
treeman1911
Bacchus
9,036
876
0
145
17,636
22,414
336
9,005
8,379
34,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,698
Gold Earned
41,783
170
Minions Killed
192
0
Camps Cleared
0
815,840
Distance Traveled
930,242
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,127
744
100
5
0
272,567
2
L
King Arthur
14,094
742
59
3
0
283,323
3
L
Merlin
11,657
614
55
3
0
253,748
2
W
Achilles
14,629
770
57
3
0
370,089
1
L
The Morrigan
11,947
629
56
3
0
278,769
3
W
Bacchus
13,027
686
35
2
0
287,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role