Player Matchup

Fafnir
Fafnir
RitzRanger
Fafnir
Level 55
God Stats
10W - 18L
1,298 SR
Queue Stats
177W - 212L
1,306 Elo+
Party 1
Fenrir
Fenrir
Thunderbirrd
Fenrir
Level 18
God Stats
0W - 5L
1,130 SR
Queue Stats
84W - 117L
1,305 Elo+
Party 1
Nemesis
Nemesis
bdstiver
Nemesis
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
18W - 24L
1,243 Elo+
Party 1
Team Averages
Level 26
1,309 SR
1,284 Elo+

VS

Team Averages
Level 51
1,500 SR
1,379 Elo+
Zeus
Zeus
 
Zeus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
ChknChsr
Arachne
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,351 Elo+
Party 2
Bacchus
Bacchus
Fourty8TonsOfFun
Bacchus
Level 18
God Stats
7W - 5L
1,500 SR
Queue Stats
154W - 135L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
RitzRanger
Fafnir
13
2 / 2 / 4
10,000
625
8,872
15,959
12,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
12
2 / 5 / 4
9,376
586
3,235
11,599
3,823
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
bdstiver
Nemesis
10
1 / 10 / 3
8,930
558
1,571
12,576
4,963
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
11 / 1 / 5
11,875
742
14,595
7,721
2,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
ChknChsr
Arachne
14
5 / 2 / 8
11,325
708
8,630
9,720
3,768
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 4 / 7
10,333
646
7,250
10,731
10,977
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
5
Kills
17
17
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
1
5
13.5
W
Arachne
ChknChsr
Arachne
5
2
8
4.5
W
1
4
7
1.13
L
Fafnir
RitzRanger
Fafnir
2
2
4
2
L
Fenrir
2
5
4
0.8
L
Nemesis
bdstiver
Nemesis
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,678
Damage
30,475
40,134
Taken
28,172
21,679
Mitigated
17,492
6,401
Healing
5,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,595
1,537
0
1,743
7,721
2,747
667
4,110
3,611
75,189
0
W
Arachne
ChknChsr
Arachne
8,630
7,367
0
2,933
9,720
3,768
1,570
2,536
7,184
0
44,018
W
7,250
677
0
390
10,731
10,977
151
3,021
7,710
21,516
477
L
Fafnir
RitzRanger
Fafnir
8,872
2,382
0
4,704
15,959
12,893
336
9,352
6,607
45,786
0
L
Fenrir
3,235
452
0
1,239
11,599
3,823
70
4,007
7,592
0
23,558
L
Nemesis
bdstiver
Nemesis
1,571
0
0
458
12,576
4,963
922
8,469
4,107
0
10,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,306
Gold Earned
33,533
140
Minions Killed
172
0
Camps Cleared
0
777,446
Distance Traveled
900,635
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,875
742
97
6
0
269,286
0
W
Arachne
11,325
708
49
3
0
340,535
2
W
Bacchus
10,333
646
26
2
0
290,814
3
L
Fafnir
10,000
625
86
5
0
271,682
0
L
Fenrir
9,376
586
37
2
0
291,567
5
L
Nemesis
8,930
558
17
1
0
214,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role