Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,305 Elo+
Solo
Sol
Sol
Est-K-Nord
Sol
Level 7
God Stats
0W - 1L
1,743 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Loki
Loki
LL_Ashura
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 6
1,581 SR
1,435 Elo+

VS

Team Averages
Level 87
1,500 SR
1,561 Elo+
Izanami
Izanami
 
Izanami
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Przemek_zabojca
Yemoja
Level 105
God Stats
1W - 0L
1,671 SR
Queue Stats
48W - 26L
1,667 Elo+
Party 2
Hera
Hera
UnleasheD_PlayzZ
Hera
Level 108
God Stats
2W - 3L
1,330 SR
Queue Stats
123W - 116L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
4
0 / 2 / 0
3,909
652
845
2,954
1,437
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
2 / 5 / 0
4,874
812
4,047
6,130
1,703
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Loki
6
0 / 8 / 1
4,313
719
1,480
7,045
1,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
6 / 0 / 6
6,413
1,069
2,523
3,513
1,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 1 / 11
6,073
1,012
2,327
4,457
1,881
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
6 / 1 / 7
6,325
1,054
7,150
3,440
1,072
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
15
15
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
0
0
W
Izanami
 
Izanami
6
0
6
9
L
2
5
0
0.4
L
Loki
0
8
1
0.06
W
3
1
11
8.5
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,372
Damage
12,000
16,129
Taken
11,410
4,944
Mitigated
3,965
371
Healing
2,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
845
147
0
0
2,954
1,437
0
1,955
999
0
2,495
W
Izanami
 
Izanami
2,523
1,508
494
823
3,513
1,012
1,447
342
3,171
0
19,600
L
4,047
1,340
0
371
6,130
1,703
0
3,686
2,444
14,269
0
L
Loki
1,480
1,088
0
0
7,045
1,804
0
3,916
3,129
0
5,875
W
2,327
694
893
410
4,457
1,881
717
2,317
2,140
9,502
0
W
7,150
2,083
0
260
3,440
1,072
868
1,420
2,020
22,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,096
Gold Earned
18,811
31
Minions Killed
83
0
Camps Cleared
0
238,644
Distance Traveled
302,218
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,909
652
3
1
0
36,423
0
W
Izanami
6,413
1,069
31
5
0
111,909
0
L
Sol
4,874
812
18
3
0
104,848
0
L
Loki
4,313
719
10
2
0
97,373
0
W
Yemoja
6,073
1,012
17
3
0
84,857
0
W
Hera
6,325
1,054
35
6
0
105,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role