Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
McQueenPR
Kukulkan
Level 28
God Stats
41W - 23L
1,666 SR
Queue Stats
203W - 183L
1,466 Elo+
Party 1
Fafnir
Fafnir
marcwayne
Fafnir
Level 27
God Stats
8W - 5L
1,631 SR
Queue Stats
37W - 45L
1,475 Elo+
Solo
Team Averages
Level 55
1,599 SR
1,480 Elo+

VS

Team Averages
Level 12
1,287 SR
1,215 Elo+
Fenrir
Fenrir
 
Fenrir
Level 5
God Stats
0W - 2L
1,257 SR
Queue Stats
0W - 4L
1,138 Elo+
Party 2
Olorun
Olorun
diego12best
Olorun
Level 6
God Stats
0W - 3L
1,257 SR
Queue Stats
0W - 4L
1,138 Elo+
Party 2
Ra
Ra
farcrey199
Ra
Level 24
God Stats
1W - 6L
1,347 SR
Queue Stats
4W - 8L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
10 / 2 / 17
11,349
811
11,147
8,404
2,719
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
McQueenPR
Kukulkan
15
17 / 2 / 12
11,851
847
18,093
6,729
2,027
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
marcwayne
Fafnir
14
8 / 0 / 19
11,734
838
9,031
11,856
9,577
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 14 / 2
7,782
556
4,552
17,844
5,540
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
9
1 / 13 / 2
7,876
563
4,265
16,863
4,263
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 9 / 1
8,390
599
6,828
13,505
4,060
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
9
35
Kills
4
4
Deaths
36
48
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
10
2
17
9.25
L
Fenrir
 
Fenrir
1
14
2
0.14
W
Kukulkan
McQueenPR
Kukulkan
17
2
12
11.5
L
Olorun
1
13
2
0.15
L
2
9
1
0.28
W
Fafnir
marcwayne
Fafnir
8
0
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,271
Damage
15,645
26,989
Taken
48,212
14,323
Mitigated
13,863
3,703
Healing
5,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,147
4,069
0
1,282
8,404
2,719
38
4,083
4,321
0
48,792
L
Fenrir
 
Fenrir
4,552
2,267
0
91
17,844
5,540
179
10,438
7,406
0
9,443
W
Kukulkan
McQueenPR
Kukulkan
18,093
1,598
231
541
6,729
2,027
1,364
1,949
4,780
56,809
0
L
Olorun
4,265
2,225
28
2,517
16,863
4,263
0
7,898
8,965
18,945
0
L
6,828
989
822
1,743
13,505
4,060
0
8,816
4,689
28,139
0
W
Fafnir
marcwayne
Fafnir
9,031
3,124
0
1,649
11,856
9,577
864
5,213
6,643
22,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,934
Gold Earned
24,048
163
Minions Killed
71
0
Camps Cleared
0
677,649
Distance Traveled
598,148
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,349
811
55
4
0
215,584
1
L
Fenrir
7,782
556
6
0
0
242,453
0
W
Kukulkan
11,851
847
89
6
0
224,239
0
L
Olorun
7,876
563
21
2
0
193,863
0
L
Ra
8,390
599
44
3
0
161,832
0
W
Fafnir
11,734
838
19
1
0
237,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role