Player Matchup

Merlin
Merlin
 
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Discordia
Discordia
Meowhs
Discordia
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,637 Elo+
Solo
Neith
Neith
Shadows__Flame
Neith
Level 29
God Stats
8W - 8L
1,250 SR
Queue Stats
9W - 10L
1,281 Elo+
Solo
Sol
Sol
stephaunanthony
Sol
Level 18
God Stats
3W - 0L
1,860 SR
Queue Stats
3W - 0L
1,884 Elo+
Solo
Fenrir
Fenrir
wL_Vea2228
Fenrir
Level 22
God Stats
2W - 0L
1,747 SR
Queue Stats
2W - 0L
1,670 Elo+
Solo
Team Averages
Level 18
1,571 SR
1,594 Elo+

VS

Team Averages
Level 21
1,575 SR
1,500 Elo+
Arachne
Arachne
Adrian7841
Arachne
Level 28
God Stats
1W - 2L
1,458 SR
Queue Stats
1W - 5L
1,298 Elo+
Solo
Heimdallr
Heimdallr
PR_Zeldoriss_29
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
cherubicalchemy
Jing Wei
Level 27
God Stats
1W - 2L
1,715 SR
Queue Stats
6W - 8L
1,514 Elo+
Solo
Guan Yu
Guan Yu
furecreativo
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
therabos158
Da Ji
Level 18
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 1L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
3 / 10 / 17
14,391
1,028
15,812
17,094
13,037
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
Meowhs
Discordia
20
1 / 7 / 9
12,778
913
3,595
9,703
6,278
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

20
12 / 5 / 19
17,237
1,231
23,728
13,182
6,713
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 8 / 16
15,352
1,097
24,679
24,989
10,655
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
wL_Vea2228
Fenrir
20
17 / 7 / 12
17,420
1,244
19,209
18,118
20,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Adrian7841
Arachne
15
0 / 0 / 0
10,400
743
0
0
0
Heimdallr
PR_Zeldoriss_29
Heimdallr
20
7 / 10 / 23
16,671
1,191
19,703
24,670
9,896
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
20
10 / 9 / 18
16,751
1,197
19,073
29,474
10,403
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
furecreativo
Guan Yu
18
0 / 5 / 8
12,008
858
436
9,520
3,839
20
20 / 16 / 10
18,253
1,304
35,734
32,930
13,425
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
96
40
Kills
37
37
Deaths
40
73
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
10
17
1.15
L
Arachne
Adrian7841
Arachne
0
0
0
0
W
Discordia
Meowhs
Discordia
1
7
9
0.79
L
Heimdallr
PR_Zeldoriss_29
Heimdallr
7
10
23
1.85
W
12
5
19
4.3
L
Jing Wei
10
9
18
2.11
L
Guan Yu
furecreativo
Guan Yu
0
5
8
0.8
W
7
8
16
1.88
L
20
16
10
1.56
W
Fenrir
wL_Vea2228
Fenrir
17
7
12
3.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,023
Damage
74,946
83,086
Taken
96,594
57,444
Mitigated
37,563
13,948
Healing
3,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,812
2,658
0
1,176
17,094
13,037
0
0
17,094
38,434
0
L
Arachne
Adrian7841
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
Meowhs
Discordia
3,595
437
0
0
9,703
6,278
0
0
9,703
15,286
0
L
Heimdallr
PR_Zeldoriss_29
Heimdallr
19,703
6,671
0
701
24,670
9,896
0
11,868
12,802
0
59,531
W
23,728
17,814
0
2,613
13,182
6,713
0
0
13,182
0
52,584
L
Jing Wei
19,073
16,151
0
2,557
29,474
10,403
0
13,013
16,461
0
36,925
L
Guan Yu
furecreativo
Guan Yu
436
243
170
211
9,520
3,839
0
4,332
5,188
0
3,201
W
24,679
5,399
0
7,092
24,989
10,655
0
0
24,989
56,384
0
L
35,734
17,477
0
0
32,930
13,425
0
14,873
18,057
0
51,565
W
Fenrir
wL_Vea2228
Fenrir
19,209
4,250
1,140
1,927
18,118
20,761
0
0
18,118
0
26,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,178
Gold Earned
74,083
220
Minions Killed
145
3
Camps Cleared
2
1,076,172
Distance Traveled
889,929
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,391
1,028
53
4
0
191,654
0
L
Arachne
10,400
743
0
0
0
0
0
W
Discordia
12,778
913
21
2
0
135,687
0
L
Heimdallr
16,671
1,191
75
5
1
271,222
0
W
Neith
17,237
1,231
65
5
3
192,455
2
L
Jing Wei
16,751
1,197
44
3
0
264,001
0
L
Guan Yu
12,008
858
5
0
0
129,625
0
W
Sol
15,352
1,097
72
5
0
317,902
2
L
Da Ji
18,253
1,304
21
2
1
225,081
0
W
Fenrir
17,420
1,244
9
1
0
238,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role