Player Matchup

Pele
Pele
 
Pele
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GreatForecast
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,755 Elo+
Party 1
Jormungandr
Jormungandr
Gunner_Joe_069
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,755 Elo+
Party 1
Olorun
Olorun
Heavy Feather1
Olorun
Level 24
God Stats
5W - 1L
1,802 SR
Queue Stats
5W - 1L
1,794 Elo+
Party 2
Chiron
Chiron
Pukeylukey952
Chiron
Level 21
God Stats
5W - 1L
1,802 SR
Queue Stats
5W - 1L
1,794 Elo+
Party 2
Team Averages
Level 21
1,621 SR
1,720 Elo+

VS

Team Averages
Level 22
1,465 SR
1,574 Elo+
Ullr
Ullr
CAPITAN RAAM553
Ullr
Level 15
God Stats
3W - 3L
1,344 SR
Queue Stats
3W - 7L
1,411 Elo+
Solo
Neith
Neith
WeeD__SnPzZ
Neith
Level 18
God Stats
4W - 3L
1,802 SR
Queue Stats
5W - 4L
1,790 Elo+
Party 3
Hun Batz
Hun Batz
Xxlele511xX
Hun Batz
Level 18
God Stats
0W - 4L
1,285 SR
Queue Stats
5W - 4L
1,790 Elo+
Party 3
Janus
Janus
fey147
Janus
Level 29
God Stats
0W - 2L
1,244 SR
Queue Stats
1W - 5L
1,201 Elo+
Solo
Mulan
Mulan
tingdong_1
Mulan
Level 29
God Stats
4W - 3L
1,648 SR
Queue Stats
9W - 5L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
0 / 0 / 0
5,449
605
2,476
3,193
949
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
3 / 0 / 1
5,254
584
3,474
2,600
866
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
Gunner_Joe_069
Jormungandr
9
3 / 0 / 3
5,310
590
2,330
2,406
950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 3 / 0
4,991
555
2,490
4,468
1,393
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 2 / 1
4,694
522
2,021
5,528
1,783
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,107
456
1,796
5,785
1,319
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

9
0 / 0 / 0
4,832
537
2,001
3,390
876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Hun Batz
Xxlele511xX
Hun Batz
6
0 / 2 / 0
4,252
472
819
4,193
1,735
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
fey147
Janus
9
5 / 1 / 0
5,513
613
5,514
4,984
1,418
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
2
0 / 0 / 0
3,353
373
70
843
287
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
5
5
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
0
0
0
L
0
4
1
0.13
W
3
0
1
3.5
W
Jormungandr
Gunner_Joe_069
Jormungandr
3
0
3
4.5
W
1
3
0
0.33
W
0
2
1
0.25
L
0
0
0
0
L
Hun Batz
Xxlele511xX
Hun Batz
0
2
0
0
L
Janus
fey147
Janus
5
1
0
5
L
Mulan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,791
Damage
10,200
18,195
Taken
19,195
5,941
Mitigated
5,635
4,654
Healing
2,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,476
153
0
433
3,193
949
404
0
3,193
0
25,204
L
1,796
856
0
175
5,785
1,319
0
4,035
1,750
0
10,049
W
3,474
270
0
1,427
2,600
866
1,390
0
2,600
20,046
0
W
Jormungandr
Gunner_Joe_069
Jormungandr
2,330
660
36
246
2,406
950
571
0
2,406
15,402
0
W
2,490
1,780
231
717
4,468
1,393
766
2,007
2,461
19,277
0
W
2,021
664
145
1,419
5,528
1,783
666
3,507
2,021
0
15,524
L
2,001
736
0
944
3,390
876
414
0
3,390
0
22,679
L
Hun Batz
Xxlele511xX
Hun Batz
819
410
0
0
4,193
1,735
0
1,202
2,991
0
16,621
L
Janus
fey147
Janus
5,514
572
0
349
4,984
1,418
66
2,400
2,584
23,913
0
L
Mulan
70
70
0
540
843
287
0
657
186
0
913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,698
Gold Earned
22,057
180
Minions Killed
127
0
Camps Cleared
0
785,569
Distance Traveled
653,858
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,449
605
45
5
0
191,313
1
L
Ullr
4,107
456
11
1
0
139,554
0
W
Anubis
5,254
584
37
4
0
138,290
0
W
Jormungandr
5,310
590
33
4
0
165,740
0
W
Olorun
4,991
555
38
4
0
159,913
0
W
Chiron
4,694
522
27
3
0
130,313
2
L
Neith
4,832
537
43
5
0
155,787
0
L
Hun Batz
4,252
472
37
4
0
142,562
0
L
Janus
5,513
613
33
4
0
189,752
0
L
Mulan
3,353
373
3
0
0
26,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role