Player Matchup

Pele
Pele
Gold II
Haiker
Pele
Gold II
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,819 MMR
Party 1
Merlin
Merlin
Gold II
Z e D 4 n
Merlin
Gold II
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,707 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Zero_FMX
Cabrakan
Gold IV
Level 156
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 2L
1,724 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,572 SR
1,750 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 68
1,723 SR
1,629 MMR
Chaac
Chaac
Silver II
Cruxifies
Chaac
Silver II
Level 74
God Stats
1W - 1L
1,815 SR
Queue Stats
3W - 3L
1,785 MMR
Solo
Chang'e
Chang'e
Silver I
alecereale01
Chang'e
Silver I
Level 82
God Stats
1W - 2L
1,566 SR
Queue Stats
3W - 5L
1,278 MMR
Solo
Neith
Neith
Platinum IV
lIlIIIIlIIllII59
Neith
Platinum IV
Level 47
God Stats
9W - 4L
1,787 SR
Queue Stats
11W - 9L
1,824 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Haiker
Pele
20
14 / 8 / 8
19,842
684
31,912
33,122
23,864
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Z e D 4 n
Merlin
20
9 / 6 / 12
19,014
656
34,792
21,317
9,884
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
Zero_FMX
Cabrakan
20
3 / 5 / 21
19,171
661
17,692
38,579
63,379
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
PersephoneBacchusGaneshaKumbhakarna

VS

Bans
HerculesAphroditeXing TianHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cruxifies
Chaac
20
4 / 3 / 8
17,908
618
25,700
37,057
53,836
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
alecereale01
Chang'e
20
7 / 12 / 7
18,616
642
30,234
31,036
9,586
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
8 / 11 / 6
19,496
672
21,763
28,458
9,836
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
40
26
Kills
19
19
Deaths
26
41
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
Cruxifies
Chaac
4
3
8
2.67
W
Pele
Haiker
Pele
14
8
8
2.25
W
Merlin
Z e D 4 n
Merlin
9
6
12
2.5
W
Cabrakan
Zero_FMX
Cabrakan
3
5
21
2.7
L
Chang'e
alecereale01
Chang'e
7
12
7
0.88
L
8
11
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,396
Damage
77,697
93,018
Taken
96,551
97,127
Mitigated
73,258
16,613
Healing
34,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Cruxifies
Chaac
25,700
3,134
0
9,395
37,057
53,836
1,543
20,256
16,801
1,594
109,730
W
Pele
Haiker
Pele
31,912
7,013
0
8,877
33,122
23,864
1,853
12,110
21,012
0
117,702
W
Merlin
Z e D 4 n
Merlin
34,792
1,002
0
2,855
21,317
9,884
1,574
5,790
15,527
178,708
0
W
Cabrakan
Zero_FMX
Cabrakan
17,692
1,704
1,918
2,963
38,579
63,379
0
14,559
24,020
53,854
0
L
Chang'e
alecereale01
Chang'e
30,234
1,829
8,101
12,328
31,036
9,586
920
17,473
13,563
77,955
0
L
21,763
9,982
0
4,242
28,458
9,836
1,394
14,869
13,589
0
131,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,027
Gold Earned
56,020
319
Minions Killed
340
0
Camps Cleared
0
1,530,089
Distance Traveled
1,419,646
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
17,908
618
143
5
0
560,862
2
W
Pele
19,842
684
89
3
0
530,014
9
W
Merlin
19,014
656
186
6
0
468,793
5
W
Cabrakan
19,171
661
44
2
0
531,282
9
L
Chang'e
18,616
642
68
2
0
434,975
2
L
Neith
19,496
672
129
4
0
423,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role