Player Matchup

Chang'e
Chang'e
CrimsonTalon16
Chang'e
Level 69
God Stats
3W - 0L
1,810 SR
Queue Stats
3W - 3L
1,415 Elo+
Party 1
Ganesha
Ganesha
Jackalzzz
Ganesha
Level 14
God Stats
3W - 0L
1,810 SR
Queue Stats
3W - 3L
1,415 Elo+
Party 1
Izanami
Izanami
Lord Rabaz
Izanami
Level 72
God Stats
3W - 1L
1,635 SR
Queue Stats
3W - 3L
1,415 Elo+
Party 1
Team Averages
Level 52
1,752 SR
1,415 Elo+

VS

Team Averages
Level 22
1,367 SR
1,426 Elo+
Merlin
Merlin
Acejokeyriot
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
AdinaGoletz
Neith
Level 29
God Stats
1W - 1L
1,342 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
Deez Nuggetsjr
Bacchus
Level 24
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 4L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 6
12,582
699
9,260
11,171
7,923
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
Jackalzzz
Ganesha
14
0 / 3 / 12
10,759
598
7,572
17,691
14,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Lord Rabaz
Izanami
13
7 / 2 / 6
11,802
656
18,024
14,372
6,732
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 6 / 3
9,876
549
4,423
19,211
5,612
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
1 / 5 / 3
9,895
550
9,407
13,272
4,100
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 7 / 1
11,447
636
14,064
18,834
10,724
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
17
Kills
5
5
Deaths
18
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
6
3
0.42
L
1
5
3
0.5
W
10
0
6
13
L
3
7
1
0.5
W
Ganesha
Jackalzzz
Ganesha
0
3
12
2
W
Izanami
Lord Rabaz
Izanami
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,856
Damage
27,894
43,234
Taken
51,317
29,458
Mitigated
20,436
17,582
Healing
2,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,423
776
0
290
19,211
5,612
0
5,811
13,400
30,460
0
L
9,407
2,961
0
1,557
13,272
4,100
0
4,359
8,913
0
39,127
W
9,260
729
6,126
7,899
11,171
7,923
1,098
5,284
5,887
35,091
0
L
14,064
868
0
157
18,834
10,724
0
6,690
12,144
42,949
0
W
Ganesha
Jackalzzz
Ganesha
7,572
410
0
1,140
17,691
14,803
533
6,696
10,995
18,475
0
W
Izanami
Lord Rabaz
Izanami
18,024
13,116
0
2,417
14,372
6,732
1,765
6,507
7,865
0
60,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,143
Gold Earned
31,218
123
Minions Killed
113
0
Camps Cleared
0
907,329
Distance Traveled
794,694
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,876
549
25
1
0
219,044
2
L
Neith
9,895
550
46
3
0
279,780
3
W
Chang'e
12,582
699
54
3
0
339,374
2
L
Bacchus
11,447
636
42
2
0
295,870
1
W
Ganesha
10,759
598
0
0
0
294,293
1
W
Izanami
11,802
656
69
4
0
273,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role