Player Matchup

Kukulkan
Kukulkan
SC-tad
Kukulkan
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
SC_EAZY74
Zeus
Level 86
God Stats
2W - 0L
1,870 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
SC_Fang2100
Skadi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,700 Elo+
Party 1
Team Averages
Level 56
1,623 SR
1,567 Elo+

VS

Team Averages
Level 10
1,315 SR
1,291 Elo+
King Arthur
King Arthur
Dronimus
King Arthur
Level 7
God Stats
0W - 6L
1,043 SR
Queue Stats
0W - 6L
1,080 Elo+
Solo
Fenrir
Fenrir
goodvibesfly
Fenrir
Level 15
God Stats
3W - 5L
1,402 SR
Queue Stats
4W - 9L
1,293 Elo+
Solo
Kali
Kali
tanyabgf
Kali
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SC-tad
Kukulkan
17
0 / 3 / 13
12,951
589
7,505
11,642
4,548
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zeus
18
10 / 9 / 4
15,674
712
20,238
14,585
3,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
10 / 6 / 6
15,684
713
18,128
15,419
9,686
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dronimus
King Arthur
16
5 / 5 / 4
14,547
661
10,519
22,839
23,943
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
18
12 / 5 / 3
15,927
724
17,063
22,796
18,698
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
16
1 / 10 / 5
13,736
624
3,657
18,610
8,063
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
20
Kills
18
18
Deaths
20
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dronimus
King Arthur
5
5
4
1.4
W
Kukulkan
SC-tad
Kukulkan
0
3
13
2.17
W
Zeus
10
9
4
1.33
W
10
6
6
2.17
L
Fenrir
12
5
3
2.7
L
Kali
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,871
Damage
31,239
41,646
Taken
64,245
17,848
Mitigated
50,704
4,376
Healing
7,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dronimus
King Arthur
10,519
873
0
2,373
22,839
23,943
269
10,131
12,708
0
34,251
W
Kukulkan
SC-tad
Kukulkan
7,505
639
1,037
880
11,642
4,548
864
0
11,642
29,445
0
W
Zeus
20,238
1,049
0
0
14,585
3,614
521
40
14,545
64,268
0
W
18,128
9,442
231
2,228
15,419
9,686
1,440
0
15,419
0
65,630
L
Fenrir
17,063
2,325
0
3,519
22,796
18,698
0
10,170
12,626
0
64,797
L
Kali
3,657
1,343
0
1,753
18,610
8,063
1,405
7,602
11,008
0
51,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,309
Gold Earned
44,210
187
Minions Killed
167
0
Camps Cleared
0
1,044,595
Distance Traveled
1,113,415
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,547
661
36
2
0
399,492
0
W
Kukulkan
12,951
589
32
1
0
354,619
2
W
Zeus
15,674
712
97
4
0
307,609
9
W
Skadi
15,684
713
58
3
0
382,367
0
L
Fenrir
15,927
724
51
2
0
397,186
3
L
Kali
13,736
624
80
4
0
316,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role