Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CovenofMothra
Chang'e
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,672 Elo+
Solo
Fenrir
Fenrir
Hyp3r_Fus3_8
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 1
Neith
Neith
ayingclone
Neith
Level 29
God Stats
1W - 1L
1,790 SR
Queue Stats
4W - 1L
1,869 Elo+
Solo
Merlin
Merlin
eelling31
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,259 Elo+
Party 1
Team Averages
Level 19
1,558 SR
1,519 Elo+

VS

Team Averages
Level 20
1,660 SR
1,649 Elo+
Zeus
Zeus
 
Zeus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
H3xaM3xx
Kukulkan
Level 18
God Stats
2W - 0L
1,777 SR
Queue Stats
2W - 0L
1,732 Elo+
Solo
Merlin
Merlin
Wellack
Merlin
Level 10
God Stats
10W - 2L
1,925 SR
Queue Stats
10W - 2L
1,864 Elo+
Solo
Artemis
Artemis
boantu
Artemis
Level 19
God Stats
3W - 1L
1,596 SR
Queue Stats
10W - 5L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
0 / 15 / 3
8,843
884
2,300
25,306
8,651
Chang'e
17
2 / 1 / 6
10,620
1,062
6,792
16,697
5,095
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
16
3 / 14 / 5
10,114
1,011
7,170
23,932
6,326
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
15
2 / 3 / 3
9,856
986
12,527
13,179
4,037
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
eelling31
Merlin
16
2 / 10 / 6
10,230
1,023
9,538
18,796
5,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
17 / 0 / 17
12,684
1,268
29,292
4,553
1,572
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
 
Cerberus
18
5 / 3 / 26
11,494
1,149
11,246
18,419
17,520
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes

Shoes

+6%
Movement Speed

Kukulkan
H3xaM3xx
Kukulkan
17
4 / 1 / 23
10,990
1,099
12,906
5,895
2,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Wellack
Merlin
18
10 / 4 / 16
12,170
1,217
22,314
8,582
3,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
boantu
Artemis
18
7 / 1 / 17
10,960
1,096
12,720
5,104
2,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
142
9
Kills
43
43
Deaths
9
23
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
15
3
0.1
W
Zeus
 
Zeus
17
0
17
25.5
W
Cerberus
 
Cerberus
5
3
26
6
L
Chang'e
2
1
6
5
W
Kukulkan
H3xaM3xx
Kukulkan
4
1
23
15.5
L
Fenrir
3
14
5
0.39
W
Merlin
Wellack
Merlin
10
4
16
4.5
L
Neith
2
3
3
1.17
W
Artemis
boantu
Artemis
7
1
17
15.5
L
Merlin
eelling31
Merlin
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,327
Damage
88,478
97,910
Taken
42,553
29,989
Mitigated
27,053
8,822
Healing
6,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,300
221
0
196
25,306
8,651
0
18,276
7,030
9,307
0
W
Zeus
 
Zeus
29,292
3,695
0
814
4,553
1,572
0
2,457
2,096
48,765
0
W
Cerberus
 
Cerberus
11,246
978
787
4,207
18,419
17,520
0
6,696
11,723
18,470
0
L
Chang'e
6,792
649
2,762
3,247
16,697
5,095
0
12,382
4,315
33,651
0
W
Kukulkan
H3xaM3xx
Kukulkan
12,906
1,363
0
354
5,895
2,340
0
2,090
3,805
33,701
0
L
Fenrir
7,170
2,769
0
242
23,932
6,326
0
18,780
5,152
0
11,212
W
Merlin
Wellack
Merlin
22,314
756
0
0
8,582
3,531
0
4,430
4,152
48,255
0
L
Neith
12,527
7,426
0
737
13,179
4,037
0
10,835
2,344
0
33,775
W
Artemis
boantu
Artemis
12,720
7,917
0
0
5,104
2,090
0
2,957
2,147
0
32,072
L
Merlin
eelling31
Merlin
9,538
783
1,008
630
18,796
5,880
0
15,485
3,311
33,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,663
Gold Earned
58,298
172
Minions Killed
233
3
Camps Cleared
12
952,400
Distance Traveled
906,887
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,843
884
5
1
0
137,282
0
W
Zeus
12,684
1,268
48
5
5
192,899
1
W
Cerberus
11,494
1,149
25
3
0
162,986
2
L
Chang'e
10,620
1,062
64
6
1
260,119
3
W
Kukulkan
10,990
1,099
57
6
3
186,552
0
L
Fenrir
10,114
1,011
10
1
0
193,384
2
W
Merlin
12,170
1,217
59
6
3
175,952
0
L
Neith
9,856
986
49
5
0
175,601
0
W
Artemis
10,960
1,096
44
4
1
188,498
0
L
Merlin
10,230
1,023
44
4
2
186,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role