Player Matchup

Guan Yu
Guan Yu
Esenderman
Guan Yu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
NaTeThEsPoNgE25
Cu Chulainn
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,306 Elo+
Solo
Merlin
Merlin
Nay37000
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,260 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,355 Elo+

VS

Team Averages
Level 27
1,554 SR
1,471 Elo+
Sol
Sol
C00L 1AN
Sol
Level 52
God Stats
2W - 0L
1,663 SR
Queue Stats
4W - 1L
1,594 Elo+
Solo
Yemoja
Yemoja
JadedFog
Yemoja
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
pigi298
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Esenderman
Guan Yu
17
9 / 5 / 1
11,590
682
13,489
25,472
23,607
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
NaTeThEsPoNgE25
Cu Chulainn
2
0 / 0 / 0
6,453
380
0
0
0
Merlin
Nay37000
Merlin
14
1 / 15 / 5
10,162
598
9,230
25,547
9,323
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 7
13,127
772
18,357
10,545
3,753
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
JadedFog
Yemoja
15
3 / 5 / 13
11,807
695
10,857
12,828
10,964
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
pigi298
Cerberus
15
9 / 4 / 5
12,591
741
12,012
19,894
7,937
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
10
Kills
20
20
Deaths
10
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
L
Guan Yu
Esenderman
Guan Yu
9
5
1
1.9
W
Yemoja
JadedFog
Yemoja
3
5
13
1.9
L
Cu Chulainn
NaTeThEsPoNgE25
Cu Chulainn
0
0
0
0
L
Merlin
Nay37000
Merlin
1
15
5
0.23
W
Cerberus
pigi298
Cerberus
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,719
Damage
41,226
51,019
Taken
43,267
32,930
Mitigated
22,654
14,095
Healing
11,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,357
5,243
585
3,237
10,545
3,753
345
1,302
9,243
60,159
0
L
Guan Yu
Esenderman
Guan Yu
13,489
3,396
3,306
10,004
25,472
23,607
0
20,829
4,643
0
42,641
W
Yemoja
JadedFog
Yemoja
10,857
3,343
1,863
1,130
12,828
10,964
634
4,386
8,442
38,170
0
L
Cu Chulainn
NaTeThEsPoNgE25
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
Nay37000
Merlin
9,230
3,093
0
785
25,547
9,323
0
20,397
5,150
24,759
0
W
Cerberus
pigi298
Cerberus
12,012
1,992
243
4,307
19,894
7,937
592
4,256
15,638
48,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,205
Gold Earned
37,525
58
Minions Killed
195
0
Camps Cleared
0
508,730
Distance Traveled
848,784
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,127
772
64
4
0
323,210
0
L
Guan Yu
11,590
682
40
2
0
327,573
0
W
Yemoja
11,807
695
45
3
0
211,684
2
L
Cu Chulainn
6,453
380
0
0
0
0
0
L
Merlin
10,162
598
18
1
0
181,157
0
W
Cerberus
12,591
741
86
5
0
313,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role