Player Matchup

Pele
Pele
Celinestra
Pele
Level 23
God Stats
2W - 3L
1,369 SR
Queue Stats
2W - 3L
1,330 Elo+
Party 1
Cerberus
Cerberus
Kanalritter
Cerberus
Level 22
God Stats
1W - 2L
1,117 SR
Queue Stats
2W - 3L
1,330 Elo+
Party 1
Neith
Neith
theNautilord
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,330 Elo+
Party 1
Team Averages
Level 24
1,329 SR
1,330 Elo+

VS

Team Averages
Level 8
1,500 SR
1,595 Elo+
Bacchus
Bacchus
BaNnErSolo20
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
DuraCELL351
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
kukuruza102
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,784 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 4 / 8
9,398
854
11,908
9,973
3,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Kanalritter
Cerberus
12
6 / 1 / 11
9,158
833
5,989
8,059
7,461
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 5 / 12
8,696
791
6,255
7,411
2,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BaNnErSolo20
Bacchus
10
3 / 7 / 5
8,211
746
6,734
12,537
11,126
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
5 / 5 / 2
8,107
737
5,400
10,002
3,010
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
11
2 / 7 / 7
8,181
744
5,111
8,053
2,345
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
19
Kills
10
10
Deaths
19
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BaNnErSolo20
Bacchus
3
7
5
0.79
W
9
4
8
3.25
L
5
5
2
1.2
W
Cerberus
Kanalritter
Cerberus
6
1
11
11.5
L
Merlin
2
7
7
0.79
W
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,152
Damage
17,245
25,443
Taken
30,592
13,777
Mitigated
16,481
4,414
Healing
3,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BaNnErSolo20
Bacchus
6,734
896
335
555
12,537
11,126
0
2,626
9,911
12,980
0
W
11,908
3,731
0
1,913
9,973
3,723
446
4,427
5,546
0
32,550
L
5,400
1,867
0
2,332
10,002
3,010
404
1,334
8,668
0
32,726
W
Cerberus
Kanalritter
Cerberus
5,989
1,031
0
1,474
8,059
7,461
625
4,448
3,611
20,070
0
L
Merlin
5,111
335
0
329
8,053
2,345
30
2,625
5,428
23,638
0
W
6,255
2,867
0
1,027
7,411
2,593
1,419
3,018
4,393
0
30,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,252
Gold Earned
24,499
133
Minions Killed
92
0
Camps Cleared
0
632,399
Distance Traveled
596,668
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,211
746
12
1
0
191,499
4
W
Pele
9,398
854
42
4
0
218,541
1
L
Neith
8,107
737
50
5
0
199,750
2
W
Cerberus
9,158
833
41
4
0
217,421
2
L
Merlin
8,181
744
30
3
0
205,419
1
W
Neith
8,696
791
50
5
0
196,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role