Player Matchup

Baron Samedi
Baron Samedi
Milbone3
Baron Samedi
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,228 Elo+
Solo
Da Ji
Da Ji
Shiro_takahashi1
Da Ji
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
larmvae
Xbalanque
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,416 Elo+
Solo
Hercules
Hercules
nikorr
Hercules
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,658 Elo+
Solo
Chronos
Chronos
princearies
Chronos
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 72
1,500 SR
1,460 Elo+

VS

Team Averages
Level 50
1,500 SR
1,254 Elo+
Fafnir
Fafnir
 
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,229 Elo+
Party 1
Scylla
Scylla
DNZ_sydo
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,229 Elo+
Party 1
Sol
Sol
Shi1201yu
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,229 Elo+
Party 1
Thor
Thor
akito1307
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,229 Elo+
Party 1
Hel
Hel
edu barka
Hel
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Milbone3
Baron Samedi
18
6 / 1 / 18
10,586
814
16,937
6,813
3,043
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
7 / 4 / 15
10,113
778
13,265
10,052
3,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
larmvae
Xbalanque
19
14 / 3 / 12
11,645
896
23,712
15,423
6,303
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
nikorr
Hercules
16
5 / 2 / 20
10,078
775
13,443
21,411
10,517
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
princearies
Chronos
16
0 / 1 / 21
9,294
715
8,864
8,159
2,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
0 / 7 / 4
7,603
585
4,725
20,442
13,120
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Scylla
DNZ_sydo
Scylla
15
1 / 8 / 5
8,638
664
9,441
13,827
4,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 3 / 9
9,453
727
7,350
16,301
10,559
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
14
7 / 10 / 2
9,442
726
9,668
17,721
8,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 4 / 3
8,821
679
9,312
15,601
12,650
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
34
32
Kills
11
11
Deaths
32
86
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
7
4
0.29
L
Scylla
DNZ_sydo
Scylla
1
8
5
0.44
W
Baron Samedi
Milbone3
Baron Samedi
6
1
18
15
L
1
3
9
1.83
W
7
4
15
3.63
L
Thor
7
10
2
0.8
L
2
4
3
0.88
W
Xbalanque
larmvae
Xbalanque
14
3
12
6.67
W
Hercules
nikorr
Hercules
5
2
20
7.5
W
Chronos
princearies
Chronos
0
1
21
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,221
Damage
40,496
61,858
Taken
83,892
26,568
Mitigated
49,118
33,946
Healing
33,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,725
1,290
696
3,881
20,442
13,120
0
7,055
13,387
9,852
0
L
Scylla
DNZ_sydo
Scylla
9,441
2,295
648
354
13,827
4,403
0
2,705
11,122
18,146
0
W
Baron Samedi
Milbone3
Baron Samedi
16,937
1,299
6,304
2,744
6,813
3,043
926
4,135
2,678
36,042
0
L
7,350
1,344
774
3,653
16,301
10,559
0
4,163
12,138
22,136
0
W
13,265
4,574
1,650
1,235
10,052
3,771
1,174
3,579
6,473
0
17,100
L
Thor
9,668
535
1,667
1,112
17,721
8,386
0
5,220
12,501
0
16,529
L
9,312
67
13,672
7,303
15,601
12,650
0
6,658
8,943
23,790
0
W
Xbalanque
larmvae
Xbalanque
23,712
12,160
804
6,616
15,423
6,303
2,058
7,614
7,809
0
43,189
W
Hercules
nikorr
Hercules
13,443
3,054
1,916
9,362
21,411
10,517
0
11,106
10,305
0
19,776
W
Chronos
princearies
Chronos
8,864
1,612
1,569
1,746
8,159
2,934
347
4,394
3,765
17,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,716
Gold Earned
43,957
112
Minions Killed
104
0
Camps Cleared
0
1,127,733
Distance Traveled
967,991
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,603
585
11
1
0
163,189
0
L
Scylla
8,638
664
21
2
0
185,633
0
W
Baron Samedi
10,586
814
34
3
0
198,018
1
L
Sol
9,453
727
33
3
0
206,633
0
W
Da Ji
10,113
778
8
1
0
248,047
0
L
Thor
9,442
726
15
1
0
183,292
0
L
Hel
8,821
679
24
2
0
229,244
0
W
Xbalanque
11,645
896
38
3
0
203,211
0
W
Hercules
10,078
775
15
1
0
232,389
0
W
Chronos
9,294
715
17
1
0
246,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role