Player Matchup

Scylla
Scylla
ItZ_mir_Wain
Scylla
Level 14
God Stats
0W - 2L
1,270 SR
Queue Stats
2W - 4L
1,430 Elo+
Solo
Awilix
Awilix
Yo-PsYcHO_
Awilix
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,689 Elo+
Solo
Neith
Neith
celeste03921
Neith
Level 15
God Stats
2W - 4L
1,254 SR
Queue Stats
3W - 7L
1,073 Elo+
Solo
Team Averages
Level 19
1,341 SR
1,397 Elo+

VS

Team Averages
Level 24
1,500 SR
1,500 Elo+
Cupid
Cupid
FKS_NorriX
Cupid
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Bacchus
Bacchus
Karma_XDA
Bacchus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Supremus-Superus
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
0 / 4 / 1
5,147
643
2,319
4,939
1,392
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Yo-PsYcHO_
Awilix
6
0 / 7 / 0
4,842
605
947
7,986
2,222
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

8
1 / 4 / 0
5,256
657
3,272
6,599
2,104
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
10 / 0 / 3
7,544
943
7,044
4,026
1,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Karma_XDA
Bacchus
8
1 / 1 / 12
6,338
792
5,872
4,204
3,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
10
4 / 0 / 10
7,094
887
3,686
3,450
1,153
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
15
15
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cupid
10
0
3
11.5
L
Scylla
0
4
1
0.13
W
Bacchus
Karma_XDA
Bacchus
1
1
12
7
W
Heimdallr
4
0
10
9
L
Awilix
Yo-PsYcHO_
Awilix
0
7
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,538
Damage
16,602
19,524
Taken
11,680
5,718
Mitigated
5,583
1,332
Healing
1,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
7,044
2,311
196
161
4,026
1,169
1,542
1,148
2,878
0
19,708
L
Scylla
2,319
235
0
0
4,939
1,392
0
2,276
2,663
15,048
0
W
Bacchus
Karma_XDA
Bacchus
5,872
853
0
262
4,204
3,261
389
1,037
3,167
12,519
0
W
Heimdallr
3,686
1,439
441
258
3,450
1,153
715
146
3,304
0
25,726
L
Awilix
Yo-PsYcHO_
Awilix
947
407
0
675
7,986
2,222
0
1,315
6,668
0
7,291
L
3,272
710
0
657
6,599
2,104
0
2,341
4,258
0
11,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,245
Gold Earned
20,976
48
Minions Killed
93
0
Camps Cleared
0
390,624
Distance Traveled
462,194
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,544
943
41
5
0
146,009
0
L
Scylla
5,147
643
19
2
0
105,208
0
W
Bacchus
6,338
792
12
2
0
167,726
0
W
Heimdallr
7,094
887
40
5
0
148,459
2
L
Awilix
4,842
605
14
2
0
164,670
1
L
Neith
5,256
657
15
2
0
120,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role