Player Matchup

Ra
Ra
 
Ra
Level 17
God Stats
3W - 1L
1,802 SR
Queue Stats
3W - 1L
1,830 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,654 Elo+
Party 3
Pele
Pele
Artur_nogue_25
Pele
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nike
Nike
Cranos302
Nike
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 4L
1,681 Elo+
Solo
Skadi
Skadi
Um_lei_tung680
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 19
1,604 SR
1,633 Elo+

VS

Team Averages
Level 26
1,455 SR
1,327 Elo+
Jormungandr
Jormungandr
OG_Blood_Killa_
Jormungandr
Level 50
God Stats
2W - 1L
1,774 SR
Queue Stats
2W - 1L
1,486 Elo+
Party 1
Nike
Nike
SOUFEND BONY
Nike
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,265 Elo+
Party 2
Arachne
Arachne
TTV_RTN_wafflex
Arachne
Level 15
God Stats
3W - 5L
1,208 SR
Queue Stats
3W - 8L
1,132 Elo+
Solo
Izanami
Izanami
XXXSnak3Eye2XXX
Izanami
Level 29
God Stats
3W - 6L
1,290 SR
Queue Stats
4W - 6L
1,265 Elo+
Party 2
Fenrir
Fenrir
mad120pineapple
Fenrir
Level 6
God Stats
2W - 1L
1,503 SR
Queue Stats
2W - 1L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
4
0 / 0 / 0
7,564
280
0
0
0
Fenrir
 
Fenrir
11
1 / 3 / 1
8,994
333
4,163
6,901
2,470
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
10 / 4 / 3
12,962
480
18,535
25,742
23,429
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Nike
20
15 / 2 / 5
14,580
540
27,795
19,487
27,950
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 5 / 2
11,529
427
5,478
12,537
4,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
OG_Blood_Killa_
Jormungandr
20
3 / 3 / 4
14,146
524
18,092
22,874
36,524
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
4 / 3 / 2
14,059
521
7,088
13,576
10,668
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 9 / 2
12,610
467
12,535
19,923
16,048
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
2 / 4 / 3
13,225
490
6,655
11,813
3,911
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Boots

Boots

+6%
Movement Speed

16
0 / 13 / 4
11,131
412
3,518
19,323
6,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
29
Kills
13
14
Deaths
32
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
L
Fenrir
 
Fenrir
1
3
1
0.5
L
10
4
3
2.88
L
Nike
15
2
5
8.75
W
Jormungandr
OG_Blood_Killa_
Jormungandr
3
3
4
1.67
W
4
3
2
1.67
W
4
9
2
0.56
L
3
5
2
0.8
W
2
4
3
0.88
W
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,971
Damage
47,888
64,667
Taken
87,509
58,527
Mitigated
73,927
3,713
Healing
20,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
 
Fenrir
4,163
936
0
105
6,901
2,470
50
2,651
4,250
0
12,123
L
18,535
5,552
0
1,358
25,742
23,429
0
9,516
16,226
0
74,376
L
Nike
27,795
8,329
0
1,421
19,487
27,950
5,137
2,843
16,644
0
110,193
W
Jormungandr
OG_Blood_Killa_
Jormungandr
18,092
3,743
105
6,671
22,874
36,524
3,405
0
22,874
102,088
0
W
7,088
879
0
4,544
13,576
10,668
2,375
0
13,576
4,459
72,948
W
12,535
8,000
0
2,789
19,923
16,048
694
0
19,923
0
34,876
L
5,478
3,170
0
829
12,537
4,678
2,018
3,525
9,012
0
45,536
W
6,655
5,224
0
2,820
11,813
3,911
2,736
0
11,813
0
98,702
W
3,518
1,537
0
3,607
19,323
6,776
4,122
0
19,323
0
29,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,629
Gold Earned
65,171
359
Minions Killed
538
0
Camps Cleared
0
1,639,985
Distance Traveled
2,160,172
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,564
280
0
0
0
15,631
0
L
Fenrir
8,994
333
13
0
0
267,091
0
L
Pele
12,962
480
99
4
0
449,616
0
L
Nike
14,580
540
177
7
0
446,042
0
W
Jormungandr
14,146
524
173
6
0
477,167
0
W
Nike
14,059
521
111
4
0
403,734
1
W
Arachne
12,610
467
38
1
0
416,952
0
L
Skadi
11,529
427
70
3
0
461,605
0
W
Izanami
13,225
490
159
6
0
443,023
0
W
Fenrir
11,131
412
57
2
0
419,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role