Player Matchup

Nemesis
Nemesis
BinkyBonky
Nemesis
Level 14
God Stats
1W - 2L
1,537 SR
Queue Stats
5W - 2L
1,806 Elo+
Solo
Bellona
Bellona
OHleoGHain
Bellona
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 7L
1,289 Elo+
Party 1
Merlin
Merlin
Terradee
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
YAM3TESENSEI
Cerberus
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 7L
1,289 Elo+
Party 1
Artemis
Artemis
dracoterrestre
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,507 SR
1,477 Elo+

VS

Team Averages
Level 14
1,543 SR
1,546 Elo+
Kukulkan
Kukulkan
Kralas886
Kukulkan
Level 18
God Stats
6W - 1L
1,715 SR
Queue Stats
6W - 3L
1,731 Elo+
Party 2
Izanami
Izanami
Volnero13
Izanami
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
hslee0801
Bakasura
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
ksm1113
Vamana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Neith
Neith
xdanielTMx
Neith
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BinkyBonky
Nemesis
5
0 / 3 / 0
4,441
404
1,268
5,958
1,329
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
OHleoGHain
Bellona
7
1 / 4 / 4
5,229
475
4,788
6,623
5,241
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Terradee
Merlin
9
1 / 4 / 1
5,086
462
3,138
4,911
1,300
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
YAM3TESENSEI
Cerberus
8
4 / 2 / 1
6,057
551
2,228
5,084
1,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 5 / 3
5,429
494
4,516
5,292
1,241
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kralas886
Kukulkan
10
4 / 1 / 2
6,434
585
4,167
3,085
1,018
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Volnero13
Izanami
10
3 / 0 / 0
6,295
572
2,629
3,551
1,249
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
hslee0801
Bakasura
10
4 / 3 / 5
6,848
623
4,628
7,747
2,301
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
ksm1113
Vamana
8
4 / 2 / 5
5,765
524
3,418
5,170
1,617
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
10
3 / 1 / 2
6,267
570
3,976
4,130
2,198
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
18
18
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BinkyBonky
Nemesis
0
3
0
0
W
Kukulkan
Kralas886
Kukulkan
4
1
2
5
L
Bellona
OHleoGHain
Bellona
1
4
4
0.75
L
Merlin
Terradee
Merlin
1
4
1
0.38
W
Izanami
Volnero13
Izanami
3
0
0
3
L
Cerberus
YAM3TESENSEI
Cerberus
4
2
1
2.25
L
1
5
3
0.5
W
Bakasura
hslee0801
Bakasura
4
3
5
2.17
W
Vamana
ksm1113
Vamana
4
2
5
3.25
W
Neith
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,938
Damage
18,818
27,868
Taken
23,683
10,853
Mitigated
8,383
3,933
Healing
5,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BinkyBonky
Nemesis
1,268
757
0
1,370
5,958
1,329
0
637
5,241
0
18,522
W
Kukulkan
Kralas886
Kukulkan
4,167
853
0
220
3,085
1,018
861
1,296
1,789
24,386
0
L
Bellona
OHleoGHain
Bellona
4,788
1,483
0
640
6,623
5,241
0
1,232
5,149
0
20,715
L
Merlin
Terradee
Merlin
3,138
681
0
901
4,911
1,300
0
1,769
3,142
24,306
0
W
Izanami
Volnero13
Izanami
2,629
2,059
0
750
3,551
1,249
2,188
2,035
1,516
0
30,000
L
Cerberus
YAM3TESENSEI
Cerberus
2,228
306
0
512
5,084
1,742
0
529
4,384
12,457
0
L
4,516
2,350
0
510
5,292
1,241
0
0
5,009
0
23,615
W
Bakasura
hslee0801
Bakasura
4,628
3,507
0
3,141
7,747
2,301
0
722
7,025
0
25,277
W
Vamana
ksm1113
Vamana
3,418
1,886
0
380
5,170
1,617
0
1,009
4,161
0
12,937
W
Neith
3,976
1,687
0
1,076
4,130
2,198
1,022
304
3,826
0
29,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,242
Gold Earned
31,609
179
Minions Killed
259
0
Camps Cleared
0
932,126
Distance Traveled
939,259
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,441
404
33
3
0
186,062
1
W
Kukulkan
6,434
585
55
5
0
174,579
1
L
Bellona
5,229
475
34
3
0
210,807
0
L
Merlin
5,086
462
39
4
0
177,037
4
W
Izanami
6,295
572
58
5
0
185,254
0
L
Cerberus
6,057
551
31
3
0
198,122
0
L
Artemis
5,429
494
42
4
0
160,098
1
W
Bakasura
6,848
623
62
6
0
208,028
0
W
Vamana
5,765
524
20
2
0
210,928
0
W
Neith
6,267
570
64
6
0
160,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role