Player Matchup

Neith
Neith
 
Neith
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
MistyNisty
Erlang Shen
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,453 Elo+
Solo
Ra
Ra
Parandar
Ra
Level 128
God Stats
5W - 3L
1,586 SR
Queue Stats
8W - 5L
1,636 Elo+
Party 1
Team Averages
Level 130
1,529 SR
1,530 Elo+

VS

Team Averages
Level 133
1,501 SR
1,319 Elo+
Olorun
Olorun
Praesidian
Olorun
Level 128
God Stats
1W - 0L
1,696 SR
Queue Stats
1W - 1L
1,337 Elo+
Party 2
Sobek
Sobek
RandomKaos
Sobek
Level 129
God Stats
1W - 1L
1,308 SR
Queue Stats
1W - 1L
1,337 Elo+
Party 2
Achilles
Achilles
sashikimaru
Achilles
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 5 / 2
12,230
582
18,402
17,422
5,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Erlang Shen
MistyNisty
Erlang Shen
14
1 / 5 / 4
11,894
566
12,448
19,959
21,128
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
5 / 6 / 1
14,018
668
13,525
15,398
4,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Praesidian
Olorun
18
6 / 5 / 9
14,244
678
14,262
13,800
7,257
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
17
1 / 0 / 15
14,335
683
9,097
26,808
33,225
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
sashikimaru
Achilles
18
9 / 2 / 5
14,576
694
21,040
19,141
14,678
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
7
Kills
16
16
Deaths
7
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
2
0.4
L
Erlang Shen
MistyNisty
Erlang Shen
1
5
4
0.6
L
5
6
1
0.92
W
Olorun
Praesidian
Olorun
6
5
9
2.1
W
Sobek
1
0
15
8.5
W
Achilles
sashikimaru
Achilles
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,375
Damage
44,399
52,779
Taken
59,749
31,606
Mitigated
55,160
16,614
Healing
19,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
18,402
9,703
0
3,558
17,422
5,562
944
8,814
8,608
0
70,579
L
Erlang Shen
MistyNisty
Erlang Shen
12,448
5,702
0
4,681
19,959
21,128
645
8,432
11,527
0
41,428
L
13,525
1,119
2,494
5,881
15,398
4,916
415
6,163
9,235
94,916
0
W
Olorun
Praesidian
Olorun
14,262
8,272
4,194
4,532
13,800
7,257
2,461
3,465
10,335
96,684
0
W
Sobek
9,097
731
0
5,264
26,808
33,225
160
5,239
21,569
29,668
0
W
Achilles
sashikimaru
Achilles
21,040
5,579
0
5,322
19,141
14,678
731
4,924
14,217
0
82,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,142
Gold Earned
43,155
251
Minions Killed
270
0
Camps Cleared
0
1,089,710
Distance Traveled
1,299,818
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,230
582
87
4
0
348,372
1
L
Erlang Shen
11,894
566
35
2
0
369,399
5
L
Ra
14,018
668
129
6
0
371,939
0
W
Olorun
14,244
678
142
7
0
373,381
3
W
Sobek
14,335
683
32
2
0
478,200
9
W
Achilles
14,576
694
96
5
0
448,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role