Player Matchup

The Morrigan
The Morrigan
Hopsintw
The Morrigan
Level 15
God Stats
0W - 2L
1,517 SR
Queue Stats
0W - 5L
1,172 Elo+
Party 1
Kukulkan
Kukulkan
SacateLasZapatil
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,172 Elo+
Party 1
Neith
Neith
caserpro48
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,169 Elo+
Party 1
Team Averages
Level 11
1,506 SR
1,171 Elo+

VS

Team Averages
Level 22
1,495 SR
1,477 Elo+
Kukulkan
Kukulkan
BlackxCrusader
Kukulkan
Level 25
God Stats
3W - 4L
1,485 SR
Queue Stats
3W - 4L
1,431 Elo+
Solo
Susano
Susano
ExtraSaucePls-
Susano
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
ynbpb
Hachiman
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Hopsintw
The Morrigan
13
1 / 4 / 8
9,941
621
6,528
6,369
2,303
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 3 / 3
10,805
675
7,601
8,184
5,736
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
11
2 / 8 / 3
9,025
564
5,182
10,721
3,803
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
3 / 1 / 9
10,723
670
6,303
5,926
2,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 5 / 7
11,824
739
9,349
12,627
5,125
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
ynbpb
Hachiman
15
5 / 3 / 8
11,313
707
4,893
9,105
3,669
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
9
Kills
15
15
Deaths
9
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
1
9
7.5
W
7
5
7
2.1
L
The Morrigan
Hopsintw
The Morrigan
1
4
8
1.25
L
6
3
3
2.5
L
Neith
2
8
3
0.44
W
Hachiman
ynbpb
Hachiman
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,311
Damage
20,545
25,274
Taken
27,658
11,842
Mitigated
11,162
1,420
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
6,303
112
0
2,375
5,926
2,368
525
3,531
2,395
37,320
0
W
9,349
2,043
136
2,761
12,627
5,125
773
5,816
6,811
0
49,726
L
The Morrigan
Hopsintw
The Morrigan
6,528
1,461
0
0
6,369
2,303
489
702
5,543
40,953
2,194
L
7,601
1,028
0
569
8,184
5,736
0
2,153
6,031
29,829
0
L
Neith
5,182
2,722
0
851
10,721
3,803
0
3,496
7,225
0
17,873
W
Hachiman
ynbpb
Hachiman
4,893
2,305
572
976
9,105
3,669
1,070
3,780
5,325
0
45,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,771
Gold Earned
33,860
124
Minions Killed
191
0
Camps Cleared
0
714,245
Distance Traveled
817,330
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,723
670
68
4
0
250,591
2
W
Susano
11,824
739
59
4
0
282,621
1
L
The Morrigan
9,941
621
57
4
0
260,727
2
L
Kukulkan
10,805
675
47
3
0
247,532
2
L
Neith
9,025
564
20
1
0
205,986
2
W
Hachiman
11,313
707
64
4
0
284,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role