Player Matchup

Osiris
Osiris
CUKAZAEBAL
Osiris
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,885 Elo+
Party 1
Merlin
Merlin
MrMoriton
Merlin
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,885 Elo+
Party 1
Susano
Susano
БабаФрося228
Susano
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,355 Elo+
Solo
Team Averages
Level 65
1,500 SR
1,708 Elo+

VS

Team Averages
Level 33
1,572 SR
1,523 Elo+
Neith
Neith
Hooliganych
Neith
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 0L
1,715 Elo+
Solo
Scylla
Scylla
Hulofi
Scylla
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,355 Elo+
Solo
Hades
Hades
RationalLunatic
Hades
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CUKAZAEBAL
Osiris
17
3 / 5 / 7
11,982
599
15,591
20,349
27,665
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
MrMoriton
Merlin
15
3 / 9 / 5
12,712
636
15,607
11,688
4,064
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 11 / 3
13,019
651
6,374
20,733
8,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 12
13,403
670
8,668
11,526
4,195
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Hulofi
Scylla
16
6 / 5 / 13
13,013
651
10,211
14,374
4,631
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
12 / 2 / 12
14,672
734
19,292
22,436
20,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
10
Kills
24
25
Deaths
11
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Osiris
CUKAZAEBAL
Osiris
3
5
7
1.3
W
6
4
12
3
W
Scylla
Hulofi
Scylla
6
5
13
2.5
L
Merlin
MrMoriton
Merlin
3
9
5
0.61
W
12
2
12
9
L
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,572
Damage
38,171
52,770
Taken
48,336
40,595
Mitigated
29,033
4,734
Healing
19,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
CUKAZAEBAL
Osiris
15,591
3,703
0
2,934
20,349
27,665
177
10,764
9,585
485
51,053
W
8,668
4,946
0
4,215
11,526
4,195
1,196
3,913
7,613
0
29,116
W
Scylla
Hulofi
Scylla
10,211
1,614
940
2,826
14,374
4,631
971
4,934
9,440
48,245
0
L
Merlin
MrMoriton
Merlin
15,607
601
0
1,030
11,688
4,064
0
6,607
5,081
60,079
0
W
19,292
2,482
763
10,582
22,436
20,207
974
7,252
15,184
61,682
0
L
6,374
1,258
0
770
20,733
8,866
746
12,229
8,504
0
46,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,713
Gold Earned
41,088
165
Minions Killed
174
0
Camps Cleared
0
898,548
Distance Traveled
865,733
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,982
599
45
2
0
327,445
0
W
Neith
13,403
670
49
2
0
249,186
1
W
Scylla
13,013
651
57
3
0
282,600
2
L
Merlin
12,712
636
63
3
0
222,980
1
W
Hades
14,672
734
68
3
0
333,947
1
L
Susano
13,019
651
57
3
0
348,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role