Player Matchup

Merlin
Merlin
Ammuthem
Merlin
Level 24
God Stats
3W - 6L
1,285 SR
Queue Stats
8W - 12L
1,428 Elo+
Solo
He Bo
He Bo
Dysum
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,243 Elo+
Party 2
King Arthur
King Arthur
Eleathor
King Arthur
Level 29
God Stats
3W - 4L
1,319 SR
Queue Stats
12W - 18L
1,441 Elo+
Solo
Jormungandr
Jormungandr
Traeshman
Jormungandr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,114 Elo+
Party 2
Awilix
Awilix
ellodi28
Awilix
Level 15
God Stats
2W - 1L
1,745 SR
Queue Stats
8W - 8L
1,533 Elo+
Solo
Team Averages
Level 21
1,470 SR
1,352 Elo+

VS

Team Averages
Level 27
1,518 SR
1,560 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Chumpzalil
Scylla
Level 5
God Stats
2W - 1L
1,590 SR
Queue Stats
6W - 3L
1,668 Elo+
Party 1
Ra
Ra
Confessor77
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,567 Elo+
Party 3
Kuzenbo
Kuzenbo
IzanagiSensei
Kuzenbo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
PaperGladiator
Kukulkan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ammuthem
Merlin
15
2 / 3 / 4
9,533
953
10,029
9,628
3,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
Dysum
He Bo
16
3 / 2 / 4
10,266
1,027
6,841
8,887
4,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Eleathor
King Arthur
15
4 / 10 / 6
10,294
1,029
10,034
22,635
23,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Traeshman
Jormungandr
16
2 / 10 / 6
10,046
1,005
10,733
20,525
23,988
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
ellodi28
Awilix
15
0 / 3 / 4
8,758
876
2,636
8,134
3,075
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

138

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
11 / 4 / 12
11,783
1,178
20,912
8,375
3,664
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Scylla
Chumpzalil
Scylla
17
4 / 2 / 17
10,447
1,045
12,501
5,040
1,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 2 / 19
11,333
1,133
10,966
9,504
5,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
16
3 / 2 / 19
9,995
1,000
6,172
11,438
14,699
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
17
5 / 1 / 18
10,790
1,079
13,479
9,408
6,197
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
113
11
Kills
28
28
Deaths
11
24
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
11
4
12
4.25
L
Merlin
Ammuthem
Merlin
2
3
4
1.33
W
Scylla
Chumpzalil
Scylla
4
2
17
6.25
W
5
2
19
7.25
L
He Bo
Dysum
He Bo
3
2
4
2.5
L
King Arthur
Eleathor
King Arthur
4
10
6
0.7
W
Kuzenbo
3
2
19
6.25
W
Kukulkan
5
1
18
14
L
Jormungandr
Traeshman
Jormungandr
2
10
6
0.5
L
Awilix
ellodi28
Awilix
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,273
Damage
64,030
69,809
Taken
43,765
58,347
Mitigated
32,057
7,036
Healing
8,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
20,912
18,401
0
1,676
8,375
3,664
0
5,552
2,823
0
41,801
L
Merlin
Ammuthem
Merlin
10,029
467
0
1,363
9,628
3,273
0
6,369
3,259
30,097
0
W
Scylla
Chumpzalil
Scylla
12,501
323
0
0
5,040
1,872
0
2,719
2,321
23,824
0
W
10,966
1,941
2,265
2,477
9,504
5,625
0
6,055
3,449
43,407
0
L
He Bo
Dysum
He Bo
6,841
71
342
2,198
8,887
4,871
0
7,302
1,585
33,456
0
L
King Arthur
Eleathor
King Arthur
10,034
691
0
2,062
22,635
23,140
0
13,814
8,821
0
21,568
W
Kuzenbo
6,172
2,485
1,548
991
11,438
14,699
0
7,311
4,127
10,384
0
W
Kukulkan
13,479
1,433
0
0
9,408
6,197
0
5,966
3,442
28,198
0
L
Jormungandr
Traeshman
Jormungandr
10,733
3,051
315
756
20,525
23,988
0
10,853
9,672
27,641
0
L
Awilix
ellodi28
Awilix
2,636
1,339
0
0
8,134
3,075
0
4,780
3,354
0
10,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,897
Gold Earned
54,348
186
Minions Killed
200
5
Camps Cleared
7
781,117
Distance Traveled
881,178
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,783
1,178
47
5
3
161,910
0
L
Merlin
9,533
953
48
5
1
194,867
2
W
Scylla
10,447
1,045
25
3
2
196,204
0
W
Ra
11,333
1,133
89
9
0
181,316
0
L
He Bo
10,266
1,027
64
6
4
177,516
0
L
King Arthur
10,294
1,029
19
2
0
173,313
0
W
Kuzenbo
9,995
1,000
7
1
0
169,526
0
W
Kukulkan
10,790
1,079
32
3
2
172,222
0
L
Jormungandr
10,046
1,005
35
4
0
143,754
0
L
Awilix
8,758
876
20
2
0
91,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role