Player Matchup

Khepri
Khepri
Bookablebooks
Khepri
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,157 Elo+
Party 2
Ymir
Ymir
Captain Cannen
Ymir
Level 25
God Stats
3W - 0L
1,717 SR
Queue Stats
4W - 4L
1,296 Elo+
Party 1
Amaterasu
Amaterasu
DominusDva666
Amaterasu
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Fallon Thomas
Fenrir
Level 17
God Stats
3W - 4L
1,346 SR
Queue Stats
3W - 4L
1,296 Elo+
Party 1
Izanami
Izanami
x WoodenToaster
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,157 Elo+
Party 2
Team Averages
Level 22
1,513 SR
1,281 Elo+

VS

Team Averages
Level 15
1,443 SR
1,454 Elo+
Eset
Eset
Lapaonne
Eset
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,436 Elo+
Party 4
Bellona
Bellona
TheBestQueen72
Bellona
Level 7
God Stats
1W - 3L
1,242 SR
Queue Stats
1W - 5L
1,262 Elo+
Party 4
Pele
Pele
krizzybopbop
Pele
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
smokey_thebearr
Bacchus
Level 25
God Stats
1W - 2L
1,488 SR
Queue Stats
1W - 2L
1,535 Elo+
Party 3
Awilix
Awilix
smokeyyswife
Awilix
Level 15
God Stats
1W - 3L
1,488 SR
Queue Stats
1W - 3L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 22
10,864
988
7,363
9,815
14,207
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 0 / 21
11,295
1,027
14,796
12,345
17,421
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amaterasu
DominusDva666
Amaterasu
18
6 / 1 / 18
11,364
1,033
11,256
11,858
12,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 0 / 14
11,369
1,034
11,185
12,185
9,819
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
11 / 0 / 15
12,844
1,168
32,605
7,613
3,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

347

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
0 / 11 / 1
9,753
887
13,353
18,134
8,240
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 5 / 0
9,468
861
10,468
18,019
9,867
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
0 / 7 / 0
9,153
832
5,585
13,721
8,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

16
1 / 3 / 0
9,907
901
12,695
20,984
13,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
15
0 / 5 / 1
9,380
853
4,167
13,652
6,809
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
3
31
Kills
1
1
Deaths
31
90
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
22
13
W
4
0
21
14.5
W
Amaterasu
DominusDva666
Amaterasu
6
1
18
15
W
8
0
14
15
L
Eset
0
11
1
0.05
L
0
5
0
0
L
0
7
0
0
L
1
3
0
0.33
L
Awilix
0
5
1
0.1
W
11
0
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,205
Damage
46,268
53,816
Taken
84,510
57,205
Mitigated
46,175
3,845
Healing
1,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,363
407
0
0
9,815
14,207
0
6,400
3,415
16,029
0
W
14,796
2,585
0
0
12,345
17,421
0
5,682
6,663
29,490
0
W
Amaterasu
DominusDva666
Amaterasu
11,256
5,089
0
1,324
11,858
12,259
0
4,844
7,014
0
24,045
W
11,185
3,562
0
783
12,185
9,819
0
2,548
9,637
0
16,080
L
Eset
13,353
2,269
325
660
18,134
8,240
0
5,608
12,526
31,698
0
L
10,468
1,945
0
375
18,019
9,867
0
5,534
12,485
0
27,148
L
5,585
745
0
459
13,721
8,144
0
3,826
9,895
0
20,808
L
12,695
653
0
0
20,984
13,115
0
3,711
17,273
32,172
0
L
Awilix
4,167
1,547
0
148
13,652
6,809
0
3,480
10,172
0
5,637
W
32,605
24,594
558
1,180
7,613
3,499
0
6,574
1,039
0
65,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,736
Gold Earned
47,661
182
Minions Killed
148
5
Camps Cleared
3
1,015,858
Distance Traveled
1,005,892
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,864
988
11
1
1
193,858
0
W
Ymir
11,295
1,027
32
3
0
164,266
0
W
Amaterasu
11,364
1,033
40
4
2
226,018
0
W
Fenrir
11,369
1,034
8
1
1
222,121
1
L
Eset
9,753
887
44
4
1
182,625
0
L
Bellona
9,468
861
37
3
0
207,846
2
L
Pele
9,153
832
37
3
1
163,772
3
L
Bacchus
9,907
901
27
2
1
251,579
0
L
Awilix
9,380
853
3
0
0
200,070
0
W
Izanami
12,844
1,168
91
8
1
209,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role