Player Matchup

Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
FlashCentry
Merlin
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 46L
1,627 Elo+
Party 3
Janus
Janus
KIRADANIEL
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,841 Elo+
Party 3
Guan Yu
Guan Yu
lleomega
Guan Yu
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,896 Elo+
Party 3
Ares
Ares
tednugentrocks
Ares
Level 28
God Stats
7W - 2L
1,893 SR
Queue Stats
234W - 231L
1,602 Elo+
Party 1
Team Averages
Level 103
1,579 SR
1,693 Elo+

VS

Team Averages
Level 84
1,473 SR
1,566 Elo+
Hachiman
Hachiman
KyleHowdy
Hachiman
Level 87
God Stats
4W - 7L
1,533 SR
Queue Stats
169W - 127L
1,594 Elo+
Party 2
Hera
Hera
Majicbeasty
Hera
Level 156
God Stats
3W - 1L
1,235 SR
Queue Stats
131W - 106L
1,653 Elo+
Party 2
Khepri
Khepri
alfrebeinstem
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 57L
1,557 Elo+
Party 2
Eset
Eset
ghiafarxp
Eset
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 92L
1,391 Elo+
Solo
Yemoja
Yemoja
maj1cbeasty
Yemoja
Level 129
God Stats
3W - 2L
1,596 SR
Queue Stats
149W - 116L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
8 / 2 / 8
11,447
818
19,355
14,277
8,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
19
5 / 1 / 13
11,249
804
23,721
11,923
6,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Janus
13
0 / 3 / 6
8,702
622
3,828
7,087
2,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
lleomega
Guan Yu
16
3 / 3 / 13
9,840
703
11,825
22,101
19,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
2 / 4 / 15
10,671
762
12,729
20,331
21,324
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KyleHowdy
Hachiman
17
6 / 3 / 2
10,321
737
18,834
13,308
7,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 3 / 5
9,652
689
23,995
11,826
5,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 4 / 8
9,299
664
5,024
23,497
22,719
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
16
1 / 5 / 6
9,446
675
6,912
13,716
7,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
15
1 / 3 / 6
9,572
684
7,108
13,939
17,615
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
39
18
Kills
12
13
Deaths
18
55
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
2
8
6
W
Merlin
5
1
13
11.5
W
Janus
0
3
6
1
L
Hachiman
KyleHowdy
Hachiman
6
3
2
2.33
L
3
3
5
1.83
L
1
4
8
1.25
L
Eset
1
5
6
0.8
W
Guan Yu
lleomega
Guan Yu
3
3
13
3.17
L
Yemoja
1
3
6
1.33
W
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,458
Damage
61,873
75,719
Taken
76,286
58,177
Mitigated
60,485
46,031
Healing
29,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,355
8,434
549
2,311
14,277
8,000
2,235
9,369
4,908
0
42,279
W
Merlin
23,721
940
3,476
3,341
11,923
6,255
664
7,908
4,015
64,328
0
W
Janus
3,828
633
513
237
7,087
2,708
1,138
4,880
2,207
14,327
0
L
Hachiman
KyleHowdy
Hachiman
18,834
8,062
1,777
2,145
13,308
7,387
1,631
7,387
5,921
0
39,077
L
23,995
4,300
848
1,804
11,826
5,720
522
6,463
5,363
45,444
0
L
5,024
780
1,808
1,914
23,497
22,719
562
11,039
12,458
8,676
0
L
Eset
6,912
780
1,190
1,390
13,716
7,044
470
8,616
5,100
19,619
0
W
Guan Yu
lleomega
Guan Yu
11,825
885
19,774
13,365
22,101
19,890
608
12,306
9,795
0
18,310
L
Yemoja
7,108
1,356
13,631
2,887
13,939
17,615
470
6,773
7,166
15,571
0
W
12,729
203
1,618
847
20,331
21,324
486
8,576
11,182
16,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,909
Gold Earned
48,290
152
Minions Killed
137
0
Camps Cleared
0
1,196,562
Distance Traveled
1,107,050
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,447
818
45
3
0
242,860
1
W
Merlin
11,249
804
71
5
0
252,749
1
W
Janus
8,702
622
18
1
0
161,567
0
L
Hachiman
10,321
737
29
2
0
229,168
1
L
Hera
9,652
689
35
3
0
243,303
0
L
Khepri
9,299
664
12
1
0
216,242
1
L
Eset
9,446
675
37
3
0
232,621
0
W
Guan Yu
9,840
703
12
1
0
277,227
0
L
Yemoja
9,572
684
24
2
0
185,716
1
W
Ares
10,671
762
6
0
0
262,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role