Player Matchup

Fenrir
Fenrir
Gold II
Gears Senpai
Fenrir
Gold II
Level 94
God Stats
14W - 7L
1,670 SR
Queue Stats
69W - 56L
1,663 MMR
Party 2
Poseidon
Poseidon
Gold IV
Lordovchaos
Poseidon
Gold IV
Level 129
God Stats
0W - 2L
1,229 SR
Queue Stats
106W - 96L
1,491 MMR
Party 2
Ganesha
Ganesha
Silver I
RareDarkgon
Ganesha
Silver I
Level 109
God Stats
1W - 2L
1,200 SR
Queue Stats
168W - 193L
1,473 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,366 SR
1,542 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 83
1,526 SR
1,648 MMR
Vulcan
Vulcan
Bronze III
MrSmooth24
Vulcan
Bronze III
Level 102
God Stats
1W - 0L
1,460 SR
Queue Stats
2W - 1L
1,664 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
Sconions
Cabrakan
Bronze III
Level 61
God Stats
1W - 0L
1,469 SR
Queue Stats
2W - 1L
1,779 MMR
Party 1
Arachne
Arachne
Bronze III
warfierf
Arachne
Bronze III
Level 87
God Stats
6W - 6L
1,648 SR
Queue Stats
15W - 18L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
11 / 10 / 5
22,188
653
29,501
37,606
26,960
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
Lordovchaos
Poseidon
20
9 / 8 / 6
20,404
600
26,398
35,031
13,861
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
RareDarkgon
Ganesha
20
1 / 5 / 18
20,988
617
15,686
42,108
43,271
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ZeusHeimdallrKumbhakarnaChaacSkadi

VS

Bans
ScyllaArtemisPersephoneHou YiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
MrSmooth24
Vulcan
20
12 / 5 / 4
22,079
649
47,991
22,941
9,327
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Sconions
Cabrakan
20
7 / 5 / 9
22,430
660
31,465
32,828
51,234
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
warfierf
Arachne
20
4 / 11 / 8
19,736
580
19,319
34,846
12,105
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
44
21
Kills
23
23
Deaths
21
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
11
10
5
1.35
L
Poseidon
Lordovchaos
Poseidon
9
8
6
1.5
W
Vulcan
MrSmooth24
Vulcan
12
5
4
2.8
L
Ganesha
RareDarkgon
Ganesha
1
5
18
2
W
Cabrakan
Sconions
Cabrakan
7
5
9
2.3
W
Arachne
warfierf
Arachne
4
11
8
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,585
Damage
98,775
114,745
Taken
90,615
84,092
Mitigated
72,666
28,568
Healing
14,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
29,501
5,743
0
6,525
37,606
26,960
957
22,579
15,027
491
113,140
L
Poseidon
Lordovchaos
Poseidon
26,398
1,615
2,224
9,661
35,031
13,861
1,015
26,015
9,016
166,883
0
W
Vulcan
MrSmooth24
Vulcan
47,991
18,995
0
6,244
22,941
9,327
1,624
5,623
17,318
195,285
0
L
Ganesha
RareDarkgon
Ganesha
15,686
1,353
1,715
8,443
42,108
43,271
840
31,257
10,851
84,782
0
W
Cabrakan
Sconions
Cabrakan
31,465
2,741
0
1,648
32,828
51,234
186
18,428
14,400
95,094
0
W
Arachne
warfierf
Arachne
19,319
12,345
0
6,772
34,846
12,105
346
18,575
16,271
0
106,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,580
Gold Earned
64,245
377
Minions Killed
334
0
Camps Cleared
0
1,749,521
Distance Traveled
1,755,283
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
22,188
653
107
3
0
549,914
2
L
Poseidon
20,404
600
249
7
0
604,196
5
W
Vulcan
22,079
649
190
6
0
611,226
6
L
Ganesha
20,988
617
21
1
0
595,411
5
W
Cabrakan
22,430
660
57
2
0
592,695
4
W
Arachne
19,736
580
87
3
0
551,362
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role