Player Matchup

Ne Zha
Ne Zha
AsT_ABUHx
Ne Zha
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,516 Elo+
Solo
Cerberus
Cerberus
Pack xMGDx
Cerberus
Level 154
God Stats
10W - 4L
1,498 SR
Queue Stats
335W - 306L
1,606 Elo+
Party 1
Vulcan
Vulcan
Penguine Slayer
Vulcan
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
260W - 233L
1,586 Elo+
Party 1
Bacchus
Bacchus
PonyyyBoiii
Bacchus
Level 64
God Stats
3W - 2L
1,134 SR
Queue Stats
140W - 129L
1,569 Elo+
Party 1
Zhong Kui
Zhong Kui
praff12
Zhong Kui
Level 125
God Stats
1W - 1L
1,285 SR
Queue Stats
120W - 120L
1,481 Elo+
Solo
Team Averages
Level 128
1,383 SR
1,552 Elo+

VS

Team Averages
Level 128
1,481 SR
1,644 Elo+
Achilles
Achilles
Aphela
Achilles
Level 129
God Stats
2W - 2L
1,193 SR
Queue Stats
220W - 218L
1,589 Elo+
Party 2
Anubis
Anubis
Duvier
Anubis
Level 148
God Stats
2W - 6L
1,594 SR
Queue Stats
348W - 359L
1,596 Elo+
Solo
Tyr
Tyr
Francwha
Tyr
Level 147
God Stats
2W - 3L
1,547 SR
Queue Stats
144W - 152L
1,608 Elo+
Party 2
Anhur
Anhur
Shaak Te
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,852 Elo+
Party 2
Ah Puch
Ah Puch
daemonLupusRex
Ah Puch
Level 128
God Stats
2W - 4L
1,570 SR
Queue Stats
107W - 103L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AsT_ABUHx
Ne Zha
17
3 / 5 / 9
10,216
730
11,560
9,047
2,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Pack xMGDx
Cerberus
17
6 / 6 / 15
10,423
745
8,502
21,278
13,157
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 2 / 15
12,437
888
17,497
8,053
2,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
PonyyyBoiii
Bacchus
15
1 / 7 / 18
9,756
697
6,866
12,865
14,020
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
praff12
Zhong Kui
19
10 / 6 / 9
11,983
856
11,479
13,395
5,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aphela
Achilles
18
6 / 5 / 13
11,067
791
9,614
16,188
25,717
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Duvier
Anubis
16
3 / 8 / 11
10,145
725
11,503
14,111
5,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 7
8,610
615
2,461
8,773
10,197
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
Shaak Te
Anhur
16
2 / 5 / 12
9,598
686
3,489
9,659
3,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
14 / 4 / 9
13,081
934
25,958
12,431
4,323
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
77
26
Kills
25
26
Deaths
26
66
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aphela
Achilles
6
5
13
2.5
W
Ne Zha
AsT_ABUHx
Ne Zha
3
5
9
1.5
L
Anubis
Duvier
Anubis
3
8
11
1.06
L
0
4
7
0.88
W
Cerberus
Pack xMGDx
Cerberus
6
6
15
2.25
W
6
2
15
6.75
W
Bacchus
PonyyyBoiii
Bacchus
1
7
18
1.43
L
Anhur
Shaak Te
Anhur
2
5
12
1.6
L
14
4
9
4.63
W
Zhong Kui
praff12
Zhong Kui
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,904
Damage
53,025
64,638
Taken
61,162
38,844
Mitigated
48,886
17,132
Healing
13,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aphela
Achilles
9,614
1,781
0
1,078
16,188
25,717
778
11,467
4,721
0
17,648
W
Ne Zha
AsT_ABUHx
Ne Zha
11,560
2,345
522
1,092
9,047
2,815
584
5,479
3,568
0
18,671
L
Anubis
Duvier
Anubis
11,503
589
816
4,501
14,111
5,407
204
11,515
2,596
25,038
0
L
2,461
303
0
1,252
8,773
10,197
502
7,380
1,393
0
6,982
W
Cerberus
Pack xMGDx
Cerberus
8,502
0
475
5,156
21,278
13,157
232
13,566
7,712
18,430
0
W
17,497
5,081
1,941
1,358
8,053
2,874
1,327
4,486
3,567
45,519
0
W
Bacchus
PonyyyBoiii
Bacchus
6,866
365
1,068
1,450
12,865
14,020
522
7,508
5,357
10,832
0
L
Anhur
Shaak Te
Anhur
3,489
1,136
381
1,041
9,659
3,242
402
7,131
2,528
0
12,811
L
25,958
585
1,380
3,381
12,431
4,323
1,240
6,851
5,580
55,597
0
W
Zhong Kui
praff12
Zhong Kui
11,479
912
1,425
2,645
13,395
5,978
932
6,422
6,973
19,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,815
Gold Earned
52,501
139
Minions Killed
138
0
Camps Cleared
0
1,192,023
Distance Traveled
1,000,298
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,067
791
14
1
0
227,514
1
W
Ne Zha
10,216
730
13
1
0
213,433
0
L
Anubis
10,145
725
39
3
0
210,712
1
L
Tyr
8,610
615
4
0
0
113,367
0
W
Cerberus
10,423
745
17
1
0
249,254
1
W
Vulcan
12,437
888
76
5
0
244,232
1
W
Bacchus
9,756
697
1
0
0
247,468
7
L
Anhur
9,598
686
21
2
0
228,183
3
L
Ah Puch
13,081
934
60
4
0
220,522
0
W
Zhong Kui
11,983
856
32
2
0
237,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role