Player Matchup

Ares
Ares
Honest Eclipez
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,349 Elo+
Party 2
Loki
Loki
MatuteXD2
Loki
Level 6
God Stats
9W - 8L
1,500 SR
Queue Stats
12W - 13L
1,326 Elo+
Party 3
Heimdallr
Heimdallr
SteadyingPython
Heimdallr
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 4L
1,102 Elo+
Party 2
Merlin
Merlin
demente694lobo
Merlin
Level 21
God Stats
2W - 3L
1,200 SR
Queue Stats
46W - 37L
1,522 Elo+
Party 3
Hachiman
Hachiman
iParaddox
Hachiman
Level 7
God Stats
2W - 2L
1,298 SR
Queue Stats
10W - 15L
1,188 Elo+
Party 2
Team Averages
Level 15
1,400 SR
1,297 Elo+

VS

Team Averages
Level 11
1,547 SR
1,307 Elo+
Sobek
Sobek
Gatorcat69
Sobek
Level 7
God Stats
6W - 4L
1,448 SR
Queue Stats
9W - 7L
1,346 Elo+
Party 1
Artemis
Artemis
ItalianYetti151
Artemis
Level 6
God Stats
2W - 1L
1,672 SR
Queue Stats
6W - 5L
1,198 Elo+
Party 1
Sun Wukong
Sun Wukong
KaminoKarl
Sun Wukong
Level 21
God Stats
1W - 1L
1,487 SR
Queue Stats
2W - 2L
1,296 Elo+
Solo
Cernunnos
Cernunnos
Night Kard
Cernunnos
Level 16
God Stats
7W - 10L
1,389 SR
Queue Stats
32W - 34L
1,347 Elo+
Solo
Ymir
Ymir
US boomer
Ymir
Level 5
God Stats
2W - 0L
1,737 SR
Queue Stats
6W - 5L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,675
868
6,103
11,005
8,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
14
0 / 6 / 2
8,392
839
1,929
10,082
3,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
SteadyingPython
Heimdallr
14
0 / 9 / 2
8,290
829
6,259
15,498
7,345
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 0 / 2
9,294
929
10,876
6,339
2,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
iParaddox
Hachiman
15
1 / 7 / 2
8,939
894
11,758
15,639
6,194
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

159

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
1 / 1 / 12
9,958
996
6,208
9,633
11,834
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

18
12 / 0 / 6
12,214
1,221
21,097
5,928
2,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
KaminoKarl
Sun Wukong
15
1 / 0 / 4
9,121
912
3,155
8,112
7,482
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Night Kard
Cernunnos
16
9 / 0 / 5
10,789
1,079
16,762
8,694
3,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
14
1 / 2 / 6
9,081
908
4,881
9,708
6,194
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
3
Kills
24
24
Deaths
3
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
1
12
7
L
1
2
2
1
W
12
0
6
15
W
Sun Wukong
KaminoKarl
Sun Wukong
1
0
4
3
L
Loki
0
6
2
0.17
W
Cernunnos
Night Kard
Cernunnos
9
0
5
11.5
L
Heimdallr
SteadyingPython
Heimdallr
0
9
2
0.11
W
Ymir
1
2
6
2
L
1
0
2
2
L
Hachiman
iParaddox
Hachiman
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,925
Damage
52,103
58,563
Taken
42,075
28,702
Mitigated
31,786
1,422
Healing
3,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
6,208
754
0
929
9,633
11,834
0
2,793
6,840
11,361
0
L
6,103
343
0
0
11,005
8,456
0
2,479
8,526
8,943
0
W
21,097
13,967
0
0
5,928
2,523
0
3,050
2,878
0
56,196
W
Sun Wukong
KaminoKarl
Sun Wukong
3,155
1,074
0
533
8,112
7,482
0
4,438
3,674
0
16,537
L
Loki
1,929
711
0
0
10,082
3,797
0
1,936
8,146
0
7,881
W
Cernunnos
Night Kard
Cernunnos
16,762
10,769
0
2,222
8,694
3,753
0
2,150
6,544
0
27,273
L
Heimdallr
SteadyingPython
Heimdallr
6,259
3,832
0
0
15,498
7,345
0
2,700
12,798
0
12,680
W
Ymir
4,881
1,236
0
0
9,708
6,194
0
4,548
5,160
9,313
0
L
10,876
302
0
0
6,339
2,910
0
633
5,706
42,830
0
L
Hachiman
iParaddox
Hachiman
11,758
8,161
0
1,422
15,639
6,194
0
3,341
12,298
0
19,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,590
Gold Earned
51,163
113
Minions Killed
166
3
Camps Cleared
6
859,750
Distance Traveled
870,514
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,958
996
6
1
1
183,505
1
L
Ares
8,675
868
5
1
1
207,905
0
W
Artemis
12,214
1,221
94
9
1
151,676
0
W
Sun Wukong
9,121
912
36
4
1
193,807
0
L
Loki
8,392
839
11
1
2
156,939
0
W
Cernunnos
10,789
1,079
22
2
2
212,284
0
L
Heimdallr
8,290
829
11
1
0
147,228
0
W
Ymir
9,081
908
8
1
1
129,242
2
L
Merlin
9,294
929
62
6
0
194,836
0
L
Hachiman
8,939
894
24
2
0
152,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role