Player Matchup

Artemis
Artemis
LyleRWB
Artemis
Level 5
God Stats
3W - 2L
1,447 SR
Queue Stats
10W - 10L
1,326 Elo+
Party 1
Chang'e
Chang'e
Oerba_Dia_Quinn
Chang'e
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 41L
1,297 Elo+
Party 1
Neith
Neith
PurplepPhantom38
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
jnbvnvb54644
Anubis
Level 28
God Stats
73W - 56L
1,583 SR
Queue Stats
190W - 170L
1,422 Elo+
Solo
Ymir
Ymir
suyuntozu258
Ymir
Level 28
God Stats
28W - 10L
1,673 SR
Queue Stats
192W - 220L
1,454 Elo+
Party 3
Team Averages
Level 29
1,541 SR
1,400 Elo+

VS

Team Averages
Level 15
1,464 SR
1,303 Elo+
Fenrir
Fenrir
Adenukem
Fenrir
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,281 Elo+
Party 2
Chiron
Chiron
Bluwulf
Chiron
Level 17
God Stats
11W - 5L
1,632 SR
Queue Stats
13W - 5L
1,515 Elo+
Solo
Kukulkan
Kukulkan
Kageyamashiro
Kukulkan
Level 15
God Stats
10W - 6L
1,509 SR
Queue Stats
22W - 22L
1,277 Elo+
Solo
Cerberus
Cerberus
Sediata
Cerberus
Level 15
God Stats
3W - 5L
1,514 SR
Queue Stats
23W - 44L
1,243 Elo+
Party 2
Thor
Thor
Stealone90
Thor
Level 17
God Stats
0W - 3L
1,164 SR
Queue Stats
14W - 32L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LyleRWB
Artemis
20
16 / 6 / 20
15,253
1,271
36,288
21,754
7,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 5 / 21
13,465
1,122
16,082
14,725
6,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
1 / 3 / 23
11,389
949
3,184
8,456
3,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Anubis
20
18 / 8 / 19
15,582
1,299
33,288
17,560
8,387
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 4 / 28
14,066
1,172
17,696
17,969
21,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Adenukem
Fenrir
18
13 / 13 / 6
14,227
1,186
14,626
26,109
12,137
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
Bluwulf
Chiron
18
2 / 11 / 20
11,914
993
16,126
18,546
5,722
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Kageyamashiro
Kukulkan
19
7 / 9 / 10
13,361
1,113
22,597
17,394
5,337
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Sediata
Cerberus
18
2 / 10 / 14
11,924
994
8,683
29,889
13,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
2 / 8 / 12
11,400
950
12,342
22,862
7,862
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
88
51
Kills
26
26
Deaths
51
111
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Adenukem
Fenrir
13
13
6
1.23
L
Chiron
Bluwulf
Chiron
2
11
20
1.09
L
Kukulkan
Kageyamashiro
Kukulkan
7
9
10
1.33
W
Artemis
LyleRWB
Artemis
16
6
20
4.33
W
7
5
21
3.5
W
1
3
23
4.17
L
Cerberus
Sediata
Cerberus
2
10
14
0.9
L
2
8
12
1
W
Anubis
18
8
19
3.44
W
9
4
28
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,538
Damage
74,374
80,464
Taken
114,800
47,519
Mitigated
44,949
21,420
Healing
10,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Adenukem
Fenrir
14,626
5,323
0
1,826
26,109
12,137
0
16,243
9,866
0
25,607
L
Chiron
Bluwulf
Chiron
16,126
9,721
1,278
1,437
18,546
5,722
0
12,459
6,045
0
37,549
L
Kukulkan
Kageyamashiro
Kukulkan
22,597
1,459
0
590
17,394
5,337
0
9,336
8,058
46,864
0
W
Artemis
LyleRWB
Artemis
36,288
24,773
0
6,589
21,754
7,455
0
10,607
11,147
0
53,455
W
16,082
1,950
4,935
5,813
14,725
6,957
0
5,038
9,687
32,592
0
W
3,184
1,391
0
187
8,456
3,269
0
3,745
4,711
0
5,156
L
Cerberus
Sediata
Cerberus
8,683
559
0
4,919
29,889
13,891
0
15,818
14,071
34,458
0
L
12,342
2,364
0
0
22,862
7,862
0
13,168
9,694
0
27,680
W
Anubis
33,288
1,249
0
3,896
17,560
8,387
0
6,792
10,768
68,202
0
W
17,696
1,211
0
0
17,969
21,451
0
5,098
12,871
38,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,755
Gold Earned
62,826
205
Minions Killed
199
5
Camps Cleared
4
820,263
Distance Traveled
932,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,227
1,186
14
1
2
197,650
0
L
Chiron
11,914
993
32
3
0
163,381
0
L
Kukulkan
13,361
1,113
70
6
1
218,929
0
W
Artemis
15,253
1,271
45
4
1
183,208
0
W
Chang'e
13,465
1,122
35
3
0
134,392
0
W
Neith
11,389
949
6
1
0
133,413
0
L
Cerberus
11,924
994
53
4
1
156,892
0
L
Thor
11,400
950
30
3
0
195,995
0
W
Anubis
15,582
1,299
70
6
4
173,712
0
W
Ymir
14,066
1,172
49
4
0
195,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role