Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 7
God Stats
0W - 2L
1,227 SR
Queue Stats
6W - 10L
1,046 Elo+
Solo
Scylla
Scylla
HnH Hanime
Scylla
Level 23
God Stats
8W - 10L
1,564 SR
Queue Stats
68W - 84L
1,358 Elo+
Solo
Fenrir
Fenrir
RogueBulbasaur
Fenrir
Level 7
God Stats
0W - 2L
1,242 SR
Queue Stats
6W - 13L
1,006 Elo+
Solo
Arachne
Arachne
Tepo1987
Arachne
Level 23
God Stats
7W - 4L
1,587 SR
Queue Stats
51W - 43L
1,307 Elo+
Solo
Merlin
Merlin
neglocambujo
Merlin
Level 19
God Stats
0W - 3L
1,184 SR
Queue Stats
81W - 53L
1,407 Elo+
Solo
Team Averages
Level 16
1,361 SR
1,225 Elo+

VS

Team Averages
Level 17
1,504 SR
1,336 Elo+
Fenrir
Fenrir
 
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,096 Elo+
Solo
King Arthur
King Arthur
Darkboyzl1398
King Arthur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,451 Elo+
Solo
Thanatos
Thanatos
I STR8 FeDii I
Thanatos
Level 21
God Stats
12W - 7L
1,615 SR
Queue Stats
109W - 113L
1,337 Elo+
Solo
Izanami
Izanami
Viktor1116
Izanami
Level 24
God Stats
17W - 15L
1,500 SR
Queue Stats
24W - 22L
1,317 Elo+
Solo
Ra
Ra
josephm1502
Ra
Level 14
God Stats
2W - 2L
1,404 SR
Queue Stats
11W - 11L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
0 / 12 / 18
11,399
950
4,365
22,249
9,830
Scylla
HnH Hanime
Scylla
20
21 / 6 / 11
17,360
1,447
35,237
16,887
6,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 15 / 20
13,186
1,099
11,213
29,121
20,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
Tepo1987
Arachne
20
5 / 14 / 21
13,751
1,146
18,997
31,808
14,893
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
20
8 / 9 / 18
14,370
1,198
22,445
18,714
7,784
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
4 / 13 / 19
12,457
1,038
7,065
23,096
10,569
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
Darkboyzl1398
King Arthur
20
14 / 6 / 26
15,988
1,332
26,413
26,861
31,624
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
20
11 / 7 / 20
14,644
1,220
18,196
21,728
14,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
Viktor1116
Izanami
20
24 / 4 / 21
17,200
1,433
44,613
15,721
7,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 8 / 24
12,828
1,069
12,846
12,679
5,541
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
166
37
Kills
56
56
Deaths
38
88
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
12
18
0.75
W
Fenrir
 
Fenrir
4
13
19
1.04
W
King Arthur
Darkboyzl1398
King Arthur
14
6
26
4.5
L
Scylla
HnH Hanime
Scylla
21
6
11
4.42
W
Thanatos
11
7
20
3
L
3
15
20
0.87
L
Arachne
Tepo1987
Arachne
5
14
21
1.11
W
Izanami
Viktor1116
Izanami
24
4
21
8.63
W
3
8
24
1.88
L
Merlin
8
9
18
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,257
Damage
109,133
118,779
Taken
100,085
59,556
Mitigated
69,150
11,866
Healing
24,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,365
1,467
1,390
130
22,249
9,830
0
3,029
19,220
13,310
0
W
Fenrir
 
Fenrir
7,065
3,632
0
45
23,096
10,569
0
13,150
9,946
0
10,613
W
King Arthur
Darkboyzl1398
King Arthur
26,413
5,024
0
5,660
26,861
31,624
0
19,443
7,418
0
44,719
L
Scylla
HnH Hanime
Scylla
35,237
4,785
1,043
3,402
16,887
6,989
0
1,440
15,447
60,543
0
W
Thanatos
18,196
7,358
279
12,047
21,728
14,312
0
14,402
7,326
0
48,305
L
11,213
3,332
0
1,104
29,121
20,060
0
1,942
27,179
0
36,461
L
Arachne
Tepo1987
Arachne
18,997
13,173
464
2,934
31,808
14,893
0
4,841
26,967
0
42,841
W
Izanami
Viktor1116
Izanami
44,613
32,146
0
2,662
15,721
7,104
0
7,198
8,523
0
73,345
W
12,846
539
2,417
1,409
12,679
5,541
0
7,854
4,825
36,555
0
L
Merlin
22,445
2,349
413
986
18,714
7,784
0
1,594
17,120
48,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,066
Gold Earned
73,117
208
Minions Killed
231
5
Camps Cleared
5
995,732
Distance Traveled
1,093,770
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,399
950
16
1
0
158,888
5
W
Fenrir
12,457
1,038
4
0
0
193,527
0
W
King Arthur
15,988
1,332
39
3
0
224,514
0
L
Scylla
17,360
1,447
58
5
3
202,684
1
W
Thanatos
14,644
1,220
60
5
4
232,699
1
L
Fenrir
13,186
1,099
49
4
0
220,959
0
L
Arachne
13,751
1,146
38
3
2
224,396
2
W
Izanami
17,200
1,433
67
6
1
210,506
2
W
Ra
12,828
1,069
61
5
0
232,524
1
L
Merlin
14,370
1,198
47
4
0
188,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role