Player Matchup

Arachne
Arachne
 
Arachne
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
CMDpwn
Sol
Level 123
God Stats
4W - 6L
1,546 SR
Queue Stats
557W - 568L
1,615 Elo+
Solo
Vamana
Vamana
Gєntlє
Vamana
Level 160
God Stats
2W - 2L
1,659 SR
Queue Stats
233W - 250L
1,594 Elo+
Solo
Ullr
Ullr
LoneSpaceWolf6
Ullr
Level 159
God Stats
2W - 4L
1,270 SR
Queue Stats
176W - 173L
1,605 Elo+
Party 1
Chang'e
Chang'e
tmnt007
Chang'e
Level 149
God Stats
3W - 2L
1,658 SR
Queue Stats
133W - 112L
1,636 Elo+
Party 1
Team Averages
Level 139
1,527 SR
1,590 Elo+

VS

Team Averages
Level 110
1,447 SR
1,604 Elo+
Ra
Ra
A Flying Gekko
Ra
Level 160
God Stats
1W - 1L
1,419 SR
Queue Stats
100W - 97L
1,730 Elo+
Solo
Chiron
Chiron
KillzoneTom22
Chiron
Level 88
God Stats
10W - 4L
1,627 SR
Queue Stats
232W - 219L
1,485 Elo+
Party 2
Ullr
Ullr
LegendaryDaimyo
Ullr
Level 89
God Stats
3W - 4L
1,501 SR
Queue Stats
130W - 115L
1,644 Elo+
Solo
Ah Puch
Ah Puch
UndyingSoul92
Ah Puch
Level 123
God Stats
2W - 1L
1,530 SR
Queue Stats
102W - 107L
1,571 Elo+
Solo
He Bo
He Bo
ViperXxt
He Bo
Level 89
God Stats
1W - 1L
1,159 SR
Queue Stats
69W - 64L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
6 / 8 / 7
11,087
739
8,181
17,627
10,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
CMDpwn
Sol
20
7 / 3 / 8
12,319
821
25,325
16,425
7,436
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
Gєntlє
Vamana
18
2 / 4 / 12
10,754
717
10,795
28,560
30,181
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
4 / 6 / 10
11,261
751
13,488
19,982
9,163
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
tmnt007
Chang'e
17
4 / 7 / 12
11,186
746
21,162
21,726
10,219
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 13
12,596
840
11,980
19,447
12,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
6 / 6 / 14
11,944
796
21,869
19,657
9,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
6 / 5 / 14
12,003
800
19,028
18,268
8,353
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ah Puch
18
2 / 3 / 15
11,205
747
20,953
14,232
6,479
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
ViperXxt
He Bo
19
9 / 6 / 10
12,088
806
19,054
15,984
6,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
94
23
Kills
28
28
Deaths
23
49
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
8
7
1.19
W
5
3
13
3.83
L
Sol
CMDpwn
Sol
7
3
8
3.67
L
Vamana
Gєntlє
Vamana
2
4
12
2
W
6
6
14
2.17
W
6
5
14
2.6
L
4
6
10
1.5
W
Ah Puch
2
3
15
3.17
W
He Bo
ViperXxt
He Bo
9
6
10
2.33
L
Chang'e
tmnt007
Chang'e
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,951
Damage
92,884
104,320
Taken
87,588
67,469
Mitigated
43,567
53,793
Healing
51,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,181
5,667
1,732
3,623
17,627
10,470
768
8,898
8,729
0
11,008
W
11,980
27
12,712
10,580
19,447
12,818
1,144
11,868
7,579
52,622
0
L
Sol
CMDpwn
Sol
25,325
4,862
2,586
6,813
16,425
7,436
2,856
8,966
7,459
52,491
0
L
Vamana
Gєntlє
Vamana
10,795
2,724
2,721
10,659
28,560
30,181
159
12,882
15,678
0
25,995
W
21,869
8,039
4,707
6,351
19,657
9,346
1,528
10,051
9,606
0
34,364
W
19,028
9,069
2,233
4,350
18,268
8,353
1,006
10,153
8,115
0
30,712
L
13,488
2,308
1,358
4,482
19,982
9,163
1,399
10,410
9,572
0
24,919
W
Ah Puch
20,953
1,331
2,913
2,647
14,232
6,479
907
7,390
6,842
38,759
0
W
He Bo
ViperXxt
He Bo
19,054
303
2,238
2,550
15,984
6,571
389
7,025
8,959
29,203
0
L
Chang'e
tmnt007
Chang'e
21,162
359
11,427
8,392
21,726
10,219
390
10,831
10,895
33,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,607
Gold Earned
59,836
174
Minions Killed
210
0
Camps Cleared
0
1,429,679
Distance Traveled
1,452,520
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,087
739
13
1
0
302,586
2
W
Ra
12,596
840
71
5
0
346,526
0
L
Sol
12,319
821
72
5
0
281,320
1
L
Vamana
10,754
717
28
2
0
263,808
0
W
Chiron
11,944
796
37
2
0
263,756
0
W
Ullr
12,003
800
25
2
0
273,447
0
L
Ullr
11,261
751
26
2
0
302,583
1
W
Ah Puch
11,205
747
41
3
0
284,523
4
W
He Bo
12,088
806
36
2
0
284,268
1
L
Chang'e
11,186
746
35
2
0
279,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role