Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,346 Elo+
Solo
Medusa
Medusa
BEEZinthaTRAPP
Medusa
Level 18
God Stats
8W - 6L
1,393 SR
Queue Stats
9W - 6L
1,227 Elo+
Party 1
Merlin
Merlin
Hod800
Merlin
Level 18
God Stats
1W - 3L
1,465 SR
Queue Stats
50W - 118L
1,098 Elo+
Solo
Anubis
Anubis
i8 HypNoSiS 8i
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,279 Elo+
Party 1
Olorun
Olorun
nickxxxx2019
Olorun
Level 7
God Stats
0W - 1L
1,106 SR
Queue Stats
3W - 5L
1,378 Elo+
Solo
Team Averages
Level 17
1,393 SR
1,266 Elo+

VS

Team Averages
Level 22
1,600 SR
1,354 Elo+
Hel
Hel
DongleDisco
Hel
Level 20
God Stats
31W - 27L
1,686 SR
Queue Stats
228W - 246L
1,420 Elo+
Solo
Awilix
Awilix
Richardssxx
Awilix
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,432 Elo+
Solo
Cupid
Cupid
SIR SQUISHY6262
Cupid
Level 22
God Stats
27W - 17L
1,389 SR
Queue Stats
72W - 57L
1,330 Elo+
Solo
Zeus
Zeus
jru0135
Zeus
Level 27
God Stats
208W - 153L
1,595 SR
Queue Stats
382W - 387L
1,422 Elo+
Solo
Sobek
Sobek
nyosu0905
Sobek
Level 16
God Stats
9W - 2L
1,833 SR
Queue Stats
83W - 69L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
0 / 1 / 0
7,779
778
911
1,532
518
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
2 / 5 / 2
9,057
906
11,429
11,987
4,579
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
Hod800
Merlin
15
0 / 4 / 3
9,082
908
4,341
14,972
5,688
15
2 / 8 / 1
9,387
939
13,680
18,959
13,676
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
13
0 / 2 / 2
8,140
814
1,481
3,700
1,272
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

151

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 10
10,350
1,035
6,407
6,591
3,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
15
2 / 1 / 6
9,406
941
4,302
7,162
3,180
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
8 / 2 / 5
10,979
1,098
14,069
6,182
2,237
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
jru0135
Zeus
16
4 / 1 / 7
9,851
985
13,602
5,387
1,938
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
nyosu0905
Sobek
17
1 / 1 / 17
10,683
1,068
9,020
17,113
15,708
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
4
Kills
20
20
Deaths
5
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
0
0
L
2
5
2
0.6
W
5
0
10
10
L
Merlin
Hod800
Merlin
0
4
3
0.38
W
Awilix
2
1
6
5
W
8
2
5
5.25
L
2
8
1
0.31
W
Zeus
jru0135
Zeus
4
1
7
7.5
L
Olorun
0
2
2
0.5
W
Sobek
nyosu0905
Sobek
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,842
Damage
47,400
51,150
Taken
42,435
25,733
Mitigated
26,243
596
Healing
15,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
911
311
0
69
1,532
518
0
1,120
412
0
1,179
L
11,429
6,737
0
0
11,987
4,579
0
7,246
4,741
0
15,016
W
6,407
1,872
5,411
2,679
6,591
3,180
0
3,039
3,552
21,809
0
L
Merlin
Hod800
Merlin
4,341
265
0
0
14,972
5,688
0
10,016
4,956
24,172
0
W
Awilix
4,302
1,794
0
0
7,162
3,180
0
2,357
4,805
0
11,854
W
14,069
9,188
822
1,196
6,182
2,237
0
3,236
2,946
0
31,215
L
13,680
1,782
0
0
18,959
13,676
0
10,409
8,550
30,878
0
W
Zeus
jru0135
Zeus
13,602
1,146
855
783
5,387
1,938
0
2,402
2,985
36,521
0
L
Olorun
1,481
859
105
422
3,700
1,272
0
238
3,462
5,930
0
W
Sobek
nyosu0905
Sobek
9,020
937
816
3,407
17,113
15,708
0
8,468
8,459
19,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,445
Gold Earned
51,269
101
Minions Killed
179
0
Camps Cleared
5
522,453
Distance Traveled
907,251
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,779
778
0
0
0
24,237
0
L
Medusa
9,057
906
7
1
0
136,184
0
W
Hel
10,350
1,035
44
4
0
206,454
0
L
Merlin
9,082
908
40
4
0
144,666
1
W
Awilix
9,406
941
11
1
1
176,377
0
W
Cupid
10,979
1,098
41
4
3
174,493
0
L
Anubis
9,387
939
47
5
0
137,650
2
W
Zeus
9,851
985
64
6
0
147,791
2
L
Olorun
8,140
814
7
1
0
79,716
0
W
Sobek
10,683
1,068
19
2
1
202,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role