Player Matchup

Baron Samedi
Baron Samedi
BlackFreestyler
Baron Samedi
Level 8
God Stats
1W - 0L
1,481 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Pele
Pele
Queen2Thicc
Pele
Level 16
God Stats
1W - 3L
1,098 SR
Queue Stats
2W - 4L
876 Elo+
Solo
Merlin
Merlin
maty08voraz
Merlin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 58L
1,165 Elo+
Solo
Set
Set
ruwdogg
Set
Level 14
God Stats
1W - 2L
1,081 SR
Queue Stats
2W - 3L
1,189 Elo+
Party 1
Hachiman
Hachiman
wfzogger
Hachiman
Level 17
God Stats
1W - 0L
1,279 SR
Queue Stats
1W - 2L
1,087 Elo+
Party 1
Team Averages
Level 15
1,288 SR
1,163 Elo+

VS

Team Averages
Level 16
1,454 SR
1,130 Elo+
Chiron
Chiron
 
Chiron
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,136 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 11
God Stats
3W - 8L
1,251 SR
Queue Stats
3W - 11L
1,061 Elo+
Solo
Fenrir
Fenrir
Squeaker_187
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,069 Elo+
Solo
Thanatos
Thanatos
UnfussyTick502
Thanatos
Level 19
God Stats
4W - 7L
1,490 SR
Queue Stats
42W - 58L
1,125 Elo+
Solo
Kukulkan
Kukulkan
keyvoard
Kukulkan
Level 29
God Stats
1W - 4L
1,527 SR
Queue Stats
54W - 61L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackFreestyler
Baron Samedi
20
1 / 5 / 15
15,200
950
22,012
15,003
6,491
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 7 / 5
17,068
1,067
28,239
22,095
11,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
20
6 / 10 / 8
14,987
937
15,149
24,858
15,493
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Set
20
5 / 12 / 17
15,797
987
20,529
27,787
9,770
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
wfzogger
Hachiman
20
8 / 8 / 14
16,639
1,040
19,268
22,339
15,059
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

65

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
2 / 9 / 17
14,081
880
9,767
20,315
6,944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
 
Skadi
20
8 / 6 / 17
16,760
1,048
30,058
25,570
9,845
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
20
2 / 10 / 16
14,531
908
8,035
27,277
20,225
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
20
7 / 3 / 20
15,773
986
8,927
19,581
7,978
Kukulkan
keyvoard
Kukulkan
20
23 / 6 / 10
19,491
1,218
45,568
22,732
17,410
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
122
33
Kills
42
42
Deaths
34
59
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
9
17
1.17
L
Skadi
 
Skadi
8
6
17
2.75
W
Baron Samedi
BlackFreestyler
Baron Samedi
1
5
15
1.7
W
13
7
5
2.21
L
Fenrir
2
10
16
1
L
Thanatos
7
3
20
5.67
L
Kukulkan
keyvoard
Kukulkan
23
6
10
4.67
W
Merlin
6
10
8
1
W
Set
5
12
17
1.13
W
Hachiman
wfzogger
Hachiman
8
8
14
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,197
Damage
102,355
112,082
Taken
115,475
57,919
Mitigated
62,402
14,336
Healing
6,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,767
3,277
788
2,477
20,315
6,944
0
4,384
15,931
0
22,621
L
Skadi
 
Skadi
30,058
13,727
0
0
25,570
9,845
0
5,970
19,600
0
64,364
W
Baron Samedi
BlackFreestyler
Baron Samedi
22,012
2,820
1,538
1,183
15,003
6,491
0
7,240
7,763
52,466
0
W
28,239
10,143
0
3,786
22,095
11,106
0
5,783
16,312
0
55,084
L
Fenrir
8,035
1,622
0
261
27,277
20,225
0
10,916
16,361
0
19,782
L
Thanatos
8,927
1,163
0
3,253
19,581
7,978
0
9,068
10,513
0
13,372
L
Kukulkan
keyvoard
Kukulkan
45,568
11,903
0
0
22,732
17,410
0
6,823
15,909
75,335
0
W
Merlin
15,149
3,068
0
1,778
24,858
15,493
0
9,593
15,265
34,033
0
W
Set
20,529
11,101
0
784
27,787
9,770
0
13,323
14,464
0
39,588
W
Hachiman
wfzogger
Hachiman
19,268
11,866
976
4,291
22,339
15,059
0
9,629
12,710
0
53,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,691
Gold Earned
80,636
279
Minions Killed
199
3
Camps Cleared
0
1,308,326
Distance Traveled
1,305,849
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
14,081
880
25
2
0
221,312
0
L
Skadi
16,760
1,048
66
4
0
249,249
2
W
Baron Samedi
15,200
950
61
4
1
282,961
0
W
Pele
17,068
1,067
72
5
0
274,863
2
L
Fenrir
14,531
908
22
1
0
257,330
0
L
Thanatos
15,773
986
6
0
0
332,514
0
L
Kukulkan
19,491
1,218
80
5
0
245,444
1
W
Merlin
14,987
937
34
2
0
212,154
0
W
Set
15,797
987
33
2
2
294,913
0
W
Hachiman
16,639
1,040
79
5
0
243,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role