Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 57
God Stats
2W - 7L
1,274 SR
Queue Stats
158W - 176L
1,345 Elo+
Party 1
Susano
Susano
 
Susano
Level 17
God Stats
0W - 1L
1,805 SR
Queue Stats
10W - 12L
1,369 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 17
God Stats
7W - 11L
1,403 SR
Queue Stats
37W - 46L
1,309 Elo+
Party 1
Team Averages
Level 30
1,494 SR
1,341 Elo+

VS

Team Averages
Level 52
1,537 SR
1,447 Elo+
Merlin
Merlin
BlackhHeartHero
Merlin
Level 17
God Stats
6W - 6L
1,487 SR
Queue Stats
46W - 40L
1,246 Elo+
Party 2
Achilles
Achilles
CjWitcher
Achilles
Level 40
God Stats
13W - 9L
1,619 SR
Queue Stats
48W - 42L
1,451 Elo+
Solo
Ymir
Ymir
Stone Armour
Ymir
Level 100
God Stats
5W - 1L
1,506 SR
Queue Stats
37W - 38L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
1 / 4 / 4
10,907
606
9,001
19,366
22,603
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
 
Susano
13
2 / 7 / 3
10,764
598
10,860
16,925
7,205
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
 
Anhur
13
2 / 8 / 3
10,683
594
5,936
16,718
6,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 9
11,802
656
11,049
7,827
3,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
CjWitcher
Achilles
16
5 / 2 / 14
12,076
671
16,258
15,200
19,818
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 0 / 11
12,045
669
15,597
10,048
9,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
5
Kills
19
19
Deaths
5
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
4
4
0.75
L
Susano
 
Susano
2
7
3
0.5
L
Anhur
 
Anhur
2
8
3
0.44
W
7
3
9
3.83
W
Achilles
CjWitcher
Achilles
5
2
14
6
W
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,797
Damage
42,904
53,009
Taken
33,075
36,148
Mitigated
33,140
5,267
Healing
7,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
9,001
1,069
0
750
19,366
22,603
0
8,422
10,944
23,848
0
L
Susano
 
Susano
10,860
2,510
0
1,264
16,925
7,205
0
8,074
8,851
0
40,896
L
Anhur
 
Anhur
5,936
4,228
0
3,253
16,718
6,340
0
9,980
6,738
0
35,182
W
11,049
1,248
0
492
7,827
3,367
339
2,984
4,843
31,060
0
W
Achilles
CjWitcher
Achilles
16,258
5,768
0
7,391
15,200
19,818
851
4,210
10,990
0
59,676
W
15,597
877
0
0
10,048
9,955
627
1,822
8,226
40,384
454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,354
Gold Earned
35,923
140
Minions Killed
156
0
Camps Cleared
0
875,368
Distance Traveled
902,205
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,907
606
24
1
0
326,675
1
L
Susano
10,764
598
60
3
0
295,193
1
L
Anhur
10,683
594
56
3
0
253,500
0
W
Merlin
11,802
656
40
2
0
281,019
0
W
Achilles
12,076
671
62
3
0
302,080
4
W
Ymir
12,045
669
54
3
0
319,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role