Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Martaa048
Fenrir
Level 61
God Stats
17W - 41L
1,351 SR
Queue Stats
215W - 274L
1,277 Elo+
Party 1
Merlin
Merlin
Seba_1101
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 55L
1,204 Elo+
Party 1
Ares
Ares
abrasivepear991
Ares
Level 42
God Stats
4W - 11L
1,501 SR
Queue Stats
25W - 71L
1,051 Elo+
Solo
Medusa
Medusa
santyrey123
Medusa
Level 29
God Stats
8W - 10L
1,449 SR
Queue Stats
81W - 148L
1,216 Elo+
Party 1
Team Averages
Level 40
1,460 SR
1,250 Elo+

VS

Team Averages
Level 36
1,306 SR
1,171 Elo+
Medusa
Medusa
 
Medusa
Level 44
God Stats
80W - 127L
1,304 SR
Queue Stats
514W - 551L
1,186 Elo+
Solo
Olorun
Olorun
Rossm_1
Olorun
Level 17
God Stats
5W - 6L
1,407 SR
Queue Stats
80W - 103L
1,060 Elo+
Party 2
Chaac
Chaac
ikarusy_kw
Chaac
Level 40
God Stats
30W - 26L
1,437 SR
Queue Stats
51W - 49L
1,263 Elo+
Solo
Nemesis
Nemesis
jmccormick420
Nemesis
Level 38
God Stats
0W - 6L
1,152 SR
Queue Stats
289W - 284L
1,149 Elo+
Party 2
Eset
Eset
kieranlowe123
Eset
Level 41
God Stats
3W - 3L
1,229 SR
Queue Stats
344W - 351L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
0 / 0 / 5
10,073
560
3,480
11,428
8,487
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
Martaa048
Fenrir
18
14 / 2 / 2
11,543
641
17,431
13,753
6,101
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Seba_1101
Merlin
15
1 / 8 / 5
9,382
521
3,418
10,575
4,671
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 3 / 3
7,686
427
4,976
13,420
7,226
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Medusa
14
6 / 6 / 0
9,273
515
10,127
11,107
4,201
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 1 / 3
8,160
453
6,117
6,148
2,055
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Rossm_1
Olorun
14
3 / 5 / 6
8,366
465
13,493
14,536
5,290
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
14
0 / 3 / 0
8,391
466
7,910
12,851
9,608
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
14
3 / 6 / 2
8,997
500
7,835
12,815
4,063
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 7 / 2
10,169
565
11,708
10,954
3,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
22
Kills
19
19
Deaths
22
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
5
2.5
L
Medusa
 
Medusa
4
1
3
5.5
W
Fenrir
Martaa048
Fenrir
14
2
2
7.5
L
Olorun
Rossm_1
Olorun
3
5
6
1.2
W
Merlin
Seba_1101
Merlin
1
8
5
0.44
W
1
3
3
0.83
L
Chaac
0
3
0
0
L
Nemesis
3
6
2
0.67
L
9
7
2
1.43
W
Medusa
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,432
Damage
47,063
60,283
Taken
57,304
30,686
Mitigated
24,752
14,278
Healing
19,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,480
763
0
3,318
11,428
8,487
2,248
1,478
9,950
0
71,478
L
Medusa
 
Medusa
6,117
2,192
282
1,706
6,148
2,055
187
1,756
4,392
0
38,592
W
Fenrir
Martaa048
Fenrir
17,431
7,376
0
5,742
13,753
6,101
141
3,478
10,275
0
73,262
L
Olorun
Rossm_1
Olorun
13,493
7,431
701
6,402
14,536
5,290
0
3,370
11,166
49,662
0
W
Merlin
Seba_1101
Merlin
3,418
691
0
1,502
10,575
4,671
1,468
6,354
4,221
45,565
0
W
4,976
125
0
3,716
13,420
7,226
420
7,830
5,590
19,588
0
L
Chaac
7,910
1,367
0
5,482
12,851
9,608
1,265
0
12,851
0
57,557
L
Nemesis
7,835
3,896
0
2,818
12,815
4,063
0
1,413
11,402
0
65,032
L
11,708
1,028
131
1,904
10,954
3,736
0
1,855
9,099
45,785
0
W
Medusa
10,127
5,230
0
0
11,107
4,201
770
6,061
5,046
0
41,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,957
Gold Earned
44,083
420
Minions Killed
416
0
Camps Cleared
0
1,629,161
Distance Traveled
1,559,984
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,073
560
129
7
0
329,331
0
L
Medusa
8,160
453
65
4
0
288,653
1
W
Fenrir
11,543
641
101
6
0
378,463
0
L
Olorun
8,366
465
80
4
0
307,146
0
W
Merlin
9,382
521
90
5
0
294,450
0
W
Ares
7,686
427
24
1
0
332,613
4
L
Chaac
8,391
466
107
6
0
303,316
0
L
Nemesis
8,997
500
105
6
0
352,592
4
L
Eset
10,169
565
59
3
0
308,277
2
W
Medusa
9,273
515
76
4
0
294,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role