Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 6
God Stats
0W - 2L
1,305 SR
Queue Stats
1W - 2L
1,411 Elo+
Solo
Chaac
Chaac
Apollo5157
Chaac
Level 16
God Stats
14W - 12L
1,587 SR
Queue Stats
80W - 83L
1,359 Elo+
Party 1
Skadi
Skadi
CatrAdora-ble
Skadi
Level 21
God Stats
25W - 16L
1,560 SR
Queue Stats
51W - 50L
1,451 Elo+
Solo
Ne Zha
Ne Zha
Managori CBG
Ne Zha
Level 18
God Stats
7W - 8L
1,592 SR
Queue Stats
224W - 206L
1,395 Elo+
Party 1
Ymir
Ymir
omcpicadilha
Ymir
Level 7
God Stats
6W - 4L
1,500 SR
Queue Stats
13W - 16L
1,369 Elo+
Solo
Team Averages
Level 14
1,509 SR
1,397 Elo+

VS

Team Averages
Level 22
1,645 SR
1,513 Elo+
Mulan
Mulan
BassproCEO
Mulan
Level 24
God Stats
9W - 9L
1,731 SR
Queue Stats
64W - 61L
1,375 Elo+
Party 3
Thanatos
Thanatos
Hawa1ian_Punch
Thanatos
Level 28
God Stats
5W - 2L
1,857 SR
Queue Stats
8W - 6L
1,788 Elo+
Party 2
Skadi
Skadi
MAI_Hoodiefam
Skadi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,494 Elo+
Party 2
Anubis
Anubis
airblade764
Anubis
Level 26
God Stats
20W - 25L
1,556 SR
Queue Stats
72W - 69L
1,494 Elo+
Solo
Heimdallr
Heimdallr
lethalgoldfish10
Heimdallr
Level 19
God Stats
24W - 16L
1,581 SR
Queue Stats
44W - 37L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
0 / 1 / 0
11,417
714
178
809
191
Chaac
20
7 / 11 / 5
17,210
1,076
17,258
32,503
12,921
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 6 / 13
18,123
1,133
40,784
28,189
23,241
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
20
9 / 11 / 15
17,841
1,115
30,091
26,439
9,182
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 13 / 13
16,650
1,041
19,966
47,349
32,621
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
7 / 12 / 22
16,268
1,017
19,091
32,204
8,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
20
9 / 4 / 20
16,080
1,005
16,835
18,504
9,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 4 / 26
16,552
1,035
24,263
17,627
8,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
20
8 / 4 / 28
17,295
1,081
39,770
23,182
14,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
20
11 / 9 / 21
17,171
1,073
28,446
24,720
13,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
159
33
Kills
42
42
Deaths
33
46
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
0
0
L
Chaac
7
11
5
0.86
W
Mulan
7
12
22
1.5
L
12
6
13
3.08
W
Thanatos
9
4
20
4.75
W
7
4
26
5
L
Ne Zha
9
11
15
1.5
W
Anubis
8
4
28
5.5
W
Heimdallr
11
9
21
2.39
L
5
13
13
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,277
Damage
128,405
135,289
Taken
116,237
78,156
Mitigated
54,321
9,562
Healing
19,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
178
117
0
21
809
191
0
262
547
0
785
L
Chaac
17,258
6,558
0
7,409
32,503
12,921
0
10,270
22,233
0
56,996
W
Mulan
19,091
4,257
0
672
32,204
8,187
0
7,385
24,819
0
37,411
L
40,784
22,149
0
1,128
28,189
23,241
0
7,261
20,928
0
82,742
W
Thanatos
16,835
4,295
0
5,636
18,504
9,288
0
4,244
14,260
0
23,692
W
24,263
11,109
0
0
17,627
8,926
0
2,053
15,574
0
50,903
L
Ne Zha
30,091
15,540
0
761
26,439
9,182
0
7,482
18,957
0
47,507
W
Anubis
39,770
2,191
0
11,972
23,182
14,101
0
4,002
19,180
80,628
0
W
Heimdallr
28,446
14,258
0
912
24,720
13,819
0
2,282
22,438
0
54,707
L
19,966
716
243
0
47,349
32,621
0
14,495
32,854
40,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,241
Gold Earned
83,366
260
Minions Killed
253
18
Camps Cleared
3
1,266,859
Distance Traveled
1,312,225
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,417
714
2
0
1
14,083
0
L
Chaac
17,210
1,076
84
5
15
308,830
3
W
Mulan
16,268
1,017
34
2
0
277,358
0
L
Skadi
18,123
1,133
81
5
2
311,788
0
W
Thanatos
16,080
1,005
18
1
3
321,063
0
W
Skadi
16,552
1,035
37
2
0
245,965
0
L
Ne Zha
17,841
1,115
35
2
0
310,278
0
W
Anubis
17,295
1,081
105
7
0
203,298
0
W
Heimdallr
17,171
1,073
59
4
0
264,541
0
L
Ymir
16,650
1,041
58
4
0
321,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role