Player Matchup

Kukulkan
Kukulkan
AssEaterKev969
Kukulkan
Level 7
God Stats
1W - 1L
1,686 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ra
Ra
HALFAWAKEYES
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Rama
Rama
Kullinay
Rama
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
bigboizoe_88
Yemoja
Level 14
God Stats
1W - 2L
1,406 SR
Queue Stats
12W - 22L
1,145 Elo+
Solo
Nike
Nike
paaaadddddiiiii3
Nike
Level 27
God Stats
5W - 3L
1,672 SR
Queue Stats
64W - 67L
1,264 Elo+
Party 2
Team Averages
Level 12
1,553 SR
1,382 Elo+

VS

Team Averages
Level 27
1,467 SR
1,256 Elo+
Geb
Geb
Guenole5821
Geb
Level 24
God Stats
7W - 9L
1,555 SR
Queue Stats
220W - 227L
1,189 Elo+
Solo
Hades
Hades
Judas_treason
Hades
Level 17
God Stats
102W - 81L
1,502 SR
Queue Stats
207W - 255L
1,220 Elo+
Party 1
Mulan
Mulan
OmerSerhatKorkmz
Mulan
Level 29
God Stats
3W - 7L
1,365 SR
Queue Stats
88W - 107L
1,260 Elo+
Solo
Mercury
Mercury
ReVo_HUNTER_93
Mercury
Level 51
God Stats
5W - 7L
1,415 SR
Queue Stats
253W - 325L
1,294 Elo+
Party 1
Medusa
Medusa
guillaumegaming3
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
7
0 / 1 / 1
4,793
399
2,059
2,108
639
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 2 / 0
4,211
351
966
1,725
403
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rama
16
19 / 0 / 1
10,031
836
18,322
8,181
2,910
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
7
0 / 3 / 5
5,131
428
1,137
5,464
1,988
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 0
6,097
508
4,333
6,877
2,381
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 6
5,095
425
4,106
10,109
2,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
5 / 4 / 2
5,860
488
7,745
8,311
3,425
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 1
6,168
514
1,838
3,712
1,907
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 4 / 3
6,227
519
2,468
7,469
2,478
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 7 / 1
5,220
435
1,193
7,176
1,507
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
20
Kills
8
8
Deaths
20
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
0
1
1
0.5
L
0
5
6
0.6
W
0
2
0
0
L
5
4
2
1.5
W
Rama
19
0
1
19.5
L
0
0
1
0.5
L
3
4
3
1.13
W
Yemoja
0
3
5
0.83
L
0
7
1
0.07
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,817
Damage
17,350
24,355
Taken
36,777
8,321
Mitigated
12,208
8,036
Healing
7,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
2,059
355
0
3
2,108
639
48
1,510
598
12,773
0
L
4,106
1,078
243
1,247
10,109
2,891
0
1,361
8,748
15,152
0
W
966
418
0
290
1,725
403
0
1,079
646
2,813
0
L
7,745
1,015
721
1,998
8,311
3,425
443
1,740
6,571
20,702
0
W
Rama
18,322
16,361
0
6,500
8,181
2,910
2,171
2,263
5,918
0
76,681
L
1,838
358
0
1,081
3,712
1,907
630
455
3,257
0
26,952
L
2,468
1,533
0
1,255
7,469
2,478
329
458
7,011
0
28,957
W
Yemoja
1,137
207
167
0
5,464
1,988
40
4,854
610
6,332
0
L
1,193
741
0
800
7,176
1,507
332
148
7,028
0
19,806
W
4,333
448
0
1,076
6,877
2,381
0
2,145
4,732
0
31,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,263
Gold Earned
28,570
219
Minions Killed
204
0
Camps Cleared
0
872,733
Distance Traveled
1,046,901
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,793
399
18
2
0
237,510
0
L
Geb
5,095
425
23
2
0
247,512
0
W
Ra
4,211
351
4
0
0
64,341
0
L
Hades
5,860
488
35
3
0
180,660
0
W
Rama
10,031
836
135
11
0
191,995
0
L
Mulan
6,168
514
55
5
0
205,155
0
L
Mercury
6,227
519
58
5
0
226,535
0
W
Yemoja
5,131
428
4
0
0
142,921
1
L
Medusa
5,220
435
33
3
0
187,039
0
W
Nike
6,097
508
58
5
0
235,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role