Player Matchup

Ne Zha
Ne Zha
Diamond IV
GIANTMUFF
Ne Zha
Diamond IV
Level 145
God Stats
25W - 22L
1,651 SR
Queue Stats
947W - 905L
2,103 MMR
Solo
Yemoja
Yemoja
Platinum III
Gidyeon
Yemoja
Platinum III
Level 155
God Stats
15W - 6L
1,680 SR
Queue Stats
83W - 53L
1,890 MMR
Party 1
Agni
Agni
Diamond IV
GlenQuagmire
Agni
Diamond IV
Level 153
God Stats
10W - 7L
1,768 SR
Queue Stats
162W - 173L
2,139 MMR
Solo
Rama
Rama
Platinum II
ReleaseCabrakan
Rama
Platinum II
Level 158
God Stats
9W - 7L
1,580 SR
Queue Stats
170W - 149L
2,124 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
Saggy
Cu Chulainn
Platinum I
Level 160
God Stats
2W - 1L
1,367 SR
Queue Stats
60W - 39L
2,107 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,609 SR
2,073 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 115
1,630 SR
2,091 MMR
Ra
Ra
Platinum IV
Hate elo
Ra
Platinum IV
Level 53
God Stats
1W - 1L
1,884 SR
Queue Stats
95W - 72L
2,303 MMR
Party 3
Heimdallr
Heimdallr
Diamond III
Napstyy
Heimdallr
Diamond III
Level 160
God Stats
7W - 2L
1,578 SR
Queue Stats
630W - 633L
2,136 MMR
Party 3
Hun Batz
Hun Batz
Platinum III
Neal24
Hun Batz
Platinum III
Level 157
God Stats
6W - 11L
1,667 SR
Queue Stats
91W - 76L
1,929 MMR
Party 2
Geb
Geb
Platinum I
Petercharles24
Geb
Platinum I
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
85W - 71L
2,055 MMR
Party 2
Achilles
Achilles
Platinum I
YapGod1
Achilles
Platinum I
Level 47
God Stats
3W - 4L
1,522 SR
Queue Stats
67W - 81L
2,031 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GIANTMUFF
Ne Zha
20
3 / 8 / 15
22,106
582
23,292
38,508
26,552
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Gidyeon
Yemoja
20
4 / 0 / 25
20,796
547
14,246
29,981
45,647
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
12 / 7 / 12
22,460
591
34,912
25,022
11,315
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 4 / 10
22,878
602
25,057
34,505
15,891
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Saggy
Cu Chulainn
20
7 / 1 / 16
22,375
589
31,743
41,939
63,683
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ThorAphroditeNikePersephoneOdin

VS

Bans
HelMerlinSobekRaijinKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 7
20,410
537
40,352
22,438
11,074
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Napstyy
Heimdallr
20
2 / 7 / 9
17,550
462
23,011
26,866
12,675
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Neal24
Hun Batz
20
5 / 9 / 6
18,299
482
25,732
29,825
15,145
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
0 / 7 / 14
16,082
423
16,439
37,064
51,632
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
YapGod1
Achilles
20
3 / 6 / 5
16,832
443
16,408
30,406
41,115
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
60
36
Kills
19
20
Deaths
36
78
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
GIANTMUFF
Ne Zha
3
8
15
1.31
W
Yemoja
Gidyeon
Yemoja
4
0
25
16.5
W
12
7
12
2.57
L
9
7
7
1.79
L
Heimdallr
Napstyy
Heimdallr
2
7
9
0.93
L
Hun Batz
Neal24
Hun Batz
5
9
6
0.89
L
0
7
14
1
W
10
4
10
3.75
W
Cu Chulainn
Saggy
Cu Chulainn
7
1
16
15
L
Achilles
YapGod1
Achilles
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,250
Damage
121,942
169,955
Taken
146,599
163,088
Mitigated
131,641
86,601
Healing
29,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
GIANTMUFF
Ne Zha
23,292
6,874
0
12,383
38,508
26,552
2,931
10,768
27,740
0
195,877
W
Yemoja
Gidyeon
Yemoja
14,246
2,336
16,482
13,793
29,981
45,647
2,102
14,617
15,364
42,202
0
W
34,912
2,746
0
6,715
25,022
11,315
2,597
11,343
13,679
162,219
0
L
40,352
499
3,986
7,527
22,438
11,074
0
6,457
15,981
184,859
0
L
Heimdallr
Napstyy
Heimdallr
23,011
11,881
0
5,466
26,866
12,675
3,489
7,712
19,154
0
146,609
L
Hun Batz
Neal24
Hun Batz
25,732
5,998
0
3,251
29,825
15,145
0
7,740
22,085
0
173,500
L
16,439
777
0
750
37,064
51,632
0
18,279
18,785
65,348
0
W
25,057
21,763
0
19,159
34,505
15,891
9,694
12,890
21,615
0
252,880
W
Cu Chulainn
Saggy
Cu Chulainn
31,743
6,179
0
18,069
41,939
63,683
2,825
12,788
29,151
0
161,153
L
Achilles
YapGod1
Achilles
16,408
4,643
0
8,616
30,406
41,115
0
8,970
21,436
842
115,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

110,615
Gold Earned
89,173
977
Minions Killed
1,049
0
Camps Cleared
0
3,824,478
Distance Traveled
3,390,809
47
Wards Purchased
50
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
22,106
582
217
6
0
795,102
7
W
Yemoja
20,796
547
42
1
0
810,013
12
W
Agni
22,460
591
221
6
0
752,739
12
L
Ra
20,410
537
277
7
0
735,347
19
L
Heimdallr
17,550
462
248
7
0
579,714
8
L
Hun Batz
18,299
482
252
7
0
721,415
6
L
Geb
16,082
423
72
2
0
732,194
11
W
Rama
22,878
602
297
8
0
661,274
13
W
Cu Chulainn
22,375
589
200
5
0
805,350
3
L
Achilles
16,832
443
200
5
0
622,139
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role